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159
Scrumpled Beard

NA-West - Updated 15 hours ago

Most Played Gods
Season 11
Horus
Warrior
0.38 KDA
1 / 4 / 1
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.38
Kills
1
Deaths
4
Assists
1
Farming
GPM
634
Gold
8,243
Minion Damage
7,694
Minion Kills
9
Damage
Player
5,384
Team Healing
889
Self Healing
2,176
Inhand
2,535
Mitigated
11,197
Taken
15,799

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,472 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0.38
kda
 
wins
8,243
gold
634
gpm
1
kills
4
deaths
1
assists
5,384
damage
414
dpm
2,535
in hand
15,799
taken
11,197
mitigated
889
healing
2,176
self healing
9
Minion Kills
7,694
Minion Damage
1
losses
Recently Played
March 24th - April 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
13m
-28 MMR
-97 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 4 / 1
0.38 KDA
Horus
Level 13 / 8,243G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.