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158
Tron10701

EU - Updated 6 days ago

Most Played Gods
Season 8
Amaterasu
Warrior
3.03 KDA
110 / 59 / 137
12 - 3 (80%)
7h 05m
Eset
Mage
1.94 KDA
80 / 68 / 104
9 - 4 (69%)
4h 42m
Zeus
Mage
1.92 KDA
62 / 51 / 72
7 - 1 (88%)
3h 40m
Ne Zha
Assassin
1.66 KDA
62 / 65 / 92
6 - 7 (46%)
4h 33m
Susano
Assassin
1.93 KDA
44 / 36 / 51
5 - 1 (83%)
2h 42m
Player Stats
Totals
Matches
Played
201
Won
110
Lost
91
Player Kills
KDA
1.9
Kills
1,203
Deaths
1,015
Assists
1,447
Farming
GPM
614
Gold
2,806,691
Minion Damage
16,551,463
Minion Kills
30,820
Damage
Player
4,173,968
Team Healing
33,665
Self Healing
1,925,494
Inhand
1,316,098
Mitigated
3,964,079
Taken
5,037,330

Casual Queues

Normal: Conquest
161 Games
1,635
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

63h 43m
playtime
50.31%
Win/Loss Ratio
1.8
kda
81
wins
2,195,129
gold
574
gpm
888
kills
769
deaths
992
assists
3,073,623
damage
804
dpm
1,014,696
in hand
3,968,566
taken
3,136,825
mitigated
16,620
healing
1,622,862
self healing
26,955
Minion Kills
14,775,445
Minion Damage
80
losses
Normal: Arena
5 Games
1,497
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 09m
playtime
60%
Win/Loss Ratio
4.27
kda
3
wins
85,930
gold
1,245
gpm
85
kills
28
deaths
69
assists
206,456
damage
2,992
dpm
55,489
in hand
129,891
taken
97,059
mitigated
0
healing
34,370
self healing
317
Minion Kills
140,386
Minion Damage
2
losses
Normal: Joust
7 Games
1,842
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

1h 43m
playtime
85.71%
Win/Loss Ratio
4.47
kda
6
wins
79,763
gold
774
gpm
50
kills
16
deaths
43
assists
107,784
damage
1,046
dpm
30,017
in hand
130,442
taken
125,635
mitigated
310
healing
49,640
self healing
468
Minion Kills
261,968
Minion Damage
1
losses
Normal: Clash
28 Games
1,767
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

9h 35m
playtime
71.43%
Win/Loss Ratio
1.74
kda
20
wins
445,869
gold
775
gpm
180
kills
202
deaths
343
assists
786,105
damage
1,367
dpm
215,896
in hand
808,431
taken
604,560
mitigated
16,735
healing
218,622
self healing
3,080
Minion Kills
1,373,664
Minion Damage
8
losses
Recently Played
December 21st - January 20th

All Queues

Normal: Arena

Normal: Assault

Normal: Clash

Normal: Conquest

Normal: Joust

Normal: Siege

Recent Matches

Normal: Conquest - 15 days ago
28m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-19 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

9 / 10 / 5
1.15 KDA
Ravana
Level 20 / 14,471G
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+20%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+35
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Normal: Conquest - 20 days ago
16m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+20 SR
View Match
Teleport Glyph

Teleport Glyph

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 200s.

Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Their Attack Speed is also reduced by 25% for the duration. Cooldown - 110s.

1 / 1 / 2
2 KDA
Ravana
Level 17 / 9,497G
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Nemean Lion

Hide of the Nemean Lion

+80
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 15 seconds you gain a block stack if you have at least 100 total Protections from items, preventing the next Basic Attack from damaging you. For each additional 100 total Protections from your items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Normal: Conquest - 20 days ago
24m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-19 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Teleport Glyph

Teleport Glyph

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 200s.

3 / 7 / 2
0.57 KDA
Ravana
Level 19 / 11,898G
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Nemean Lion

Hide of the Nemean Lion

+80
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 15 seconds you gain a block stack if you have at least 100 total Protections from items, preventing the next Basic Attack from damaging you. For each additional 100 total Protections from your items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Normal: Conquest - 20 days ago
14m
-8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-12 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Teleport Glyph

Teleport Glyph

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 200s.

0 / 4 / 0
0 KDA
Ravana
Level 14 / 7,489G
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Nemean Lion

Hide of the Nemean Lion

+80
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 15 seconds you gain a block stack if you have at least 100 total Protections from items, preventing the next Basic Attack from damaging you. For each additional 100 total Protections from your items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Normal: Conquest - 20 days ago
25m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-15 SR
View Match
Teleport Glyph

Teleport Glyph

Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 200s.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

3 / 3 / 1
1.17 KDA
Ravana
Level 20 / 12,667G
Bumba's Hammer

Bumba's Hammer

+300
Health
+200
Mana
+20%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Nemean Lion

Hide of the Nemean Lion

+80
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 15 seconds you gain a block stack if you have at least 100 total Protections from items, preventing the next Basic Attack from damaging you. For each additional 100 total Protections from your items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+10
Physical Power
+10
Magical Protection