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EnforcingHail

NA-West - Updated 2 days ago

Most Played Gods
Season 8
Thanatos
Assassin
2.31 KDA
2,606 / 1,484 / 1,639
119 - 67 (64%)
51h 13m
Chaac
Warrior
1.26 KDA
48 / 67 / 73
7 - 5 (58%)
4h 28m
Fenrir
Assassin
1.78 KDA
141 / 104 / 88
7 - 6 (54%)
4h 06m
Cthulhu
Guardian
1.75 KDA
62 / 65 / 104
6 - 7 (46%)
4h 51m
Cliodhna
Assassin
1.95 KDA
98 / 87 / 144
5 - 6 (45%)
3h 13m
Player Stats
Totals
Matches
Played
309
Won
163
Lost
146
Player Kills
KDA
2.11
Kills
3,432
Deaths
2,257
Assists
2,645
Farming
GPM
839
Gold
4,581,299
Minion Damage
11,091,550
Minion Kills
20,041
Damage
Player
7,784,666
Team Healing
137,967
Self Healing
3,325,108
Inhand
3,986,678
Mitigated
3,926,029
Taken
7,480,099

Casual Queues

Normal: Conquest
83 Games
1,477
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

34h 22m
playtime
51.81%
Win/Loss Ratio
1.83
kda
43
wins
1,090,364
gold
529
gpm
700
kills
501
deaths
431
assists
1,511,664
damage
733
dpm
637,266
in hand
1,907,309
taken
1,245,932
mitigated
25,456
healing
884,367
self healing
8,986
Minion Kills
5,773,230
Minion Damage
40
losses
Normal: Arena
186 Games
1,505
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

44h 43m
playtime
55.38%
Win/Loss Ratio
2.19
kda
103
wins
2,958,189
gold
1,103
gpm
2,313
kills
1,521
deaths
2,025
assists
5,482,702
damage
2,043
dpm
3,008,948
in hand
4,810,378
taken
2,300,248
mitigated
95,149
healing
2,092,940
self healing
8,349
Minion Kills
3,738,174
Minion Damage
83
losses
Normal: Assault
3 Games
1,138
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

42m
playtime
0%
Win/Loss Ratio
1.13
kda
 
wins
29,208
gold
695
gpm
11
kills
19
deaths
21
assists
27,260
damage
649
dpm
5,118
in hand
60,444
taken
49,281
mitigated
2,092
healing
11,215
self healing
51
Minion Kills
20,808
Minion Damage
3
losses
Normal: Joust
34 Games
1,391
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

10h 34m
playtime
47.06%
Win/Loss Ratio
2.29
kda
16
wins
467,769
gold
738
gpm
376
kills
199
deaths
161
assists
711,362
damage
1,122
dpm
308,190
in hand
659,615
taken
313,138
mitigated
13,820
healing
310,208
self healing
2,488
Minion Kills
1,489,761
Minion Damage
18
losses
Normal: Siege
1 Games
1,319
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

18m
playtime
0%
Win/Loss Ratio
0.61
kda
 
wins
12,225
gold
679
gpm
5
kills
9
deaths
1
assists
10,019
damage
557
dpm
5,094
in hand
16,346
taken
6,288
mitigated
135
healing
6,727
self healing
56
Minion Kills
28,513
Minion Damage
1
losses
Normal: Clash
2 Games
1,534
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

24m
playtime
50%
Win/Loss Ratio
3.75
kda
1
wins
23,544
gold
981
gpm
27
kills
8
deaths
6
assists
41,659
damage
1,736
dpm
22,062
in hand
26,007
taken
11,142
mitigated
1,315
healing
19,651
self healing
111
Minion Kills
41,064
Minion Damage
1
losses
Recently Played
December 22nd - January 21st

All Queues

Normal: Arena

Normal: Assault

Normal: Clash

Normal: Conquest

Normal: Joust

Normal: Siege

Recent Matches

Normal: Conquest - 2 days ago
29m
-8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-29 SR
View Match
Meditation Cloak

Meditation Cloak

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each tick. Heals occur once every second for 4s. Cooldown - 140s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

2 / 8 / 7
0.69 KDA
Cthulhu
Level 18 / 12,398G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Obsidian Shard

Obsidian Shard

+90
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 55%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Normal: Conquest - 2 days ago
21m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-47 SR
View Match
Meditation Cloak

Meditation Cloak

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each tick. Heals occur once every second for 4s. Cooldown - 140s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

4 / 12 / 2
0.42 KDA
Fenrir
Level 14 / 9,795G
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+25
Magical Power
+10
Hp 5
+10%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Ancile

Ancile

+50
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Normal: Conquest - 2 days ago
31m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-47 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

3 / 9 / 2
0.44 KDA
Chaac
Level 19 / 13,271G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+20
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 25 health (+1.5 per level) away from your target and restores 25 mana. This effect can only occur once every 8s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +30 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Normal: Conquest - 3 days ago
5m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-14 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

0 / 1 / 0
0 KDA
Thanatos
Level 4 / 3,012G
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Normal: Conquest - 3 days ago
15m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+41 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

8 / 2 / 5
5.25 KDA
Fenrir
Level 15 / 9,358G
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+25
Magical Power
+10
Hp 5
+10%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Ancile

Ancile

+50
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Gauntlet

Spiked Gauntlet

+5
Physical Power
+7%
Physical Lifesteal