Player Avatar
155
yenrof1

NA - Updated 3 months ago

Most Played Gods
Season 11
Sun Wukong
Warrior
1.5 KDA
2 / 2 / 2
1 - 0 (100%)
17m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.5
Kills
2
Deaths
2
Assists
2
Farming
GPM
599
Gold
10,187
Minion Damage
83,833
Minion Kills
156
Damage
Player
11,622
Team Healing
0
Self Healing
5,967
Inhand
3,219
Mitigated
16,851
Taken
17,840

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,500 MMR
Bronze III

Bronze III

64 / 100
17m
playtime
100%
Win/Loss Ratio
1.5
kda
1
wins
10,187
gold
599
gpm
2
kills
2
deaths
2
assists
11,622
damage
684
dpm
3,219
in hand
17,840
taken
16,851
mitigated
0
healing
5,967
self healing
156
Minion Kills
83,833
Minion Damage
 
losses
Recently Played
March 20th - April 19th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 months ago
17m
0 MMR
+215 SR
View Match
Persistent Teleport

Persistent Teleport

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Kills and assists on enemy gods reduces the cooldown by 10s. After teleporting you gain Slow immunity, 20% Movement Speed, and 40 Protections for 5s. Cooldown - 110s.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 2 / 2
1.5 KDA
Sun Wukong
Level 17 / 10,187G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.