Player Avatar
126
StageFreight

NA - Updated 18 days ago

Most Played Gods
Season 9
Agni
Mage
3 KDA
7 / 4 / 10
1 - 0 (100%)
15m
Bakasura
Assassin
1.7 KDA
5 / 5 / 7
1 - 0 (100%)
31m
Hou Yi
Hunter
10.5 KDA
5 / 1 / 11
1 - 0 (100%)
12m
Bellona
Warrior
2.08 KDA
6 / 6 / 13
1 - 0 (100%)
30m
Olorun
Mage
3.33 KDA
7 / 3 / 6
1 - 0 (100%)
20m
Player Stats
Totals
Matches
Played
9
Won
6
Lost
3
Player Kills
KDA
2.36
Kills
55
Deaths
39
Assists
74
Farming
GPM
661
Gold
121,613
Minion Damage
408,916
Minion Kills
738
Damage
Player
166,647
Team Healing
3,050
Self Healing
39,379
Inhand
54,192
Mitigated
134,071
Taken
181,443

Controller Queues

Ranked: Joust (Console)
6 Games
1,495 MMR
Silver II

Silver II

51 / 100
1h 53m
playtime
50%
Win/Loss Ratio
2.2
kda
3
wins
78,800
gold
697
gpm
36
kills
27
deaths
47
assists
104,512
damage
925
dpm
29,488
in hand
111,602
taken
56,973
mitigated
2,067
healing
18,836
self healing
389
Minion Kills
217,543
Minion Damage
3
losses
Ranked: Conquest (Console)
2 Games
1,592 MMR
Silver II

Silver II

52 / 100
1h 01m
playtime
100%
Win/Loss Ratio
1.91
kda
2
wins
34,232
gold
561
gpm
11
kills
11
deaths
20
assists
52,704
damage
864
dpm
20,639
in hand
61,846
taken
73,825
mitigated
298
healing
18,306
self healing
308
Minion Kills
171,627
Minion Damage
 
losses

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,544 MMR
Silver II

Silver II

15 / 100
10m
playtime
100%
Win/Loss Ratio
11.5
kda
1
wins
8,581
gold
858
gpm
8
kills
1
deaths
7
assists
9,431
damage
943
dpm
4,065
in hand
7,995
taken
3,273
mitigated
685
healing
2,237
self healing
41
Minion Kills
19,746
Minion Damage
 
losses
Recently Played
April 23rd - May 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust (Console) - 3 months ago
15m
0 MMR
-213 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

1 / 6 / 3
0.42 KDA
Ullr
Level 13 / 9,390G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Ferocity

Jotunn's Ferocity

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 3000 Health.

Ranked: Joust (Console) - 3 months ago
24m
-85 MMR
-153 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Shield of Thorns

Shield of Thorns

Using this item reflects 30% of all damage you take, before mitigations, for the next 5 seconds, back to its owner as Magical Damage. If you are dealt 120 * your level damage while this effect is active, the effect will end early. While this is active enemies can only lifesteal from you for 75% of their total lifesteal. Cooldown - 140s.

5 / 4 / 7
2.13 KDA
Gilgamesh
Level 18 / 14,806G
Short Sword

Short Sword

+25
Physical Power

Jotunn's Ferocity

Jotunn's Ferocity

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+55
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+300
Health
+60
Physical Protection

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 50%.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Ranked: Conquest (Console) - 3 months ago
31m
+46 MMR
+209 SR
View Match
Heroic Teleport

Heroic Teleport

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. Cooldown - 130s.

Thorns of Sapping Strength

Thorns of Sapping Strength

Using this item reflects 35% of all damage you take, before mitigations, for the next 3 seconds, back to its owner as Magical Damage. If you are dealt 120 * your level damage while this effect is active, the effect will end early. While this is active enemies can only lifesteal from you for 75% of their total lifesteal. Each basic attack from enemy gods reduces the cooldown of this item by 0.5s. Cooldown - 80s.

5 / 5 / 7
1.7 KDA
Bakasura
Level 20 / 18,596G
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Breastplate of Vigilance

Breastplate of Vigilance

+55
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 40 unit range around you reducing basic attack damage from enemies by 15% for 5s. This effect may only occur once every 45s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 3 Stacks).

Runeforged Hammer

Runeforged Hammer

+35
Physical Power
+250
Health
+25
Hp 5
+20
Mp 5

PASSIVE - Enemies take 20% increased damage from you if they are affected by Crowd Control. Does not include Knockbacks, Blinds, or Grabs.

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Ranked: Joust (Console) - 3 months ago
12m
+59 MMR
+332 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

5 / 1 / 11
10.5 KDA
Hou Yi
Level 14 / 9,263G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Ferocity

Jotunn's Ferocity

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 3000 Health.

Heavy Mace

Heavy Mace

+25
Physical Power

Ranked: Joust (Console) - 3 months ago
15m
+49 MMR
+388 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s.

7 / 4 / 10
3 KDA
Agni
Level 16 / 11,762G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.