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145
dawapa

NA - Updated 1 month ago

Most Played Gods
Season 11
Ne Zha
Assassin
0.63 KDA
3 / 8 / 4
1 - 0 (100%)
32m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
0.63
Kills
3
Deaths
8
Assists
4
Farming
GPM
460
Gold
14,711
Minion Damage
153,402
Minion Kills
154
Damage
Player
16,995
Team Healing
0
Self Healing
6,692
Inhand
5,106
Mitigated
19,500
Taken
32,953

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

37 / 100
32m
playtime
100%
Win/Loss Ratio
0.63
kda
1
wins
14,711
gold
460
gpm
3
kills
8
deaths
4
assists
16,995
damage
531
dpm
5,106
in hand
32,953
taken
19,500
mitigated
0
healing
6,692
self healing
154
Minion Kills
153,402
Minion Damage
 
losses
Recently Played
March 26th - April 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 1 month ago
32m
+46 MMR
+214 SR
View Match
Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

3 / 8 / 4
0.63 KDA
Ne Zha
Level 20 / 14,711G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.