Player Avatar
109
McTonyHawk

NA - Updated 13 days ago

Most Played Gods
Season 11
Fafnir
Guardian
0.6 KDA
3 / 5 / 0
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.6
Kills
3
Deaths
5
Assists
0
Farming
GPM
799
Gold
11,982
Minion Damage
24,909
Minion Kills
52
Damage
Player
12,227
Team Healing
0
Self Healing
3,490
Inhand
4,947
Mitigated
18,130
Taken
17,747

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,450 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
0.6
kda
 
wins
11,982
gold
799
gpm
3
kills
5
deaths
0
assists
12,227
damage
815
dpm
4,947
in hand
17,747
taken
18,130
mitigated
0
healing
3,490
self healing
52
Minion Kills
24,909
Minion Damage
1
losses
Recently Played
October 24th - November 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
15m
-50 MMR
-55 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Shield of Thorns

Shield of Thorns

Using this item grants you 15% Damage Mitigation as you store all damage taken over the next 3s. You then explode in a 30 unit radius, dealing 85 + 50% of the damage taken as Magical Damage, up to a maximum of 25% of an enemy’s Max Health. While this is active, enemies can only lifesteal from you for 75% of their total lifesteal. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 5 / 0
0.6 KDA
Fafnir
Level 17 / 11,982G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.