Player Avatar
104
KinkyPastor

NA - Updated 4 days ago

Most Played Gods
Season 8
Cupid
Hunter
2.01 KDA
245 / 195 / 292
18 - 10 (64%)
7h 59m
Ah Muzen Cab
Hunter
1.97 KDA
132 / 111 / 174
11 - 4 (73%)
4h 46m
Anubis
Mage
2.17 KDA
164 / 111 / 154
10 - 5 (67%)
4h 13m
Erlang Shen
Warrior
1.38 KDA
85 / 99 / 103
8 - 2 (80%)
2h 47m
Hachiman
Hunter
1.49 KDA
46 / 56 / 75
6 - 1 (86%)
2h 14m
Player Stats
Totals
Matches
Played
389
Won
205
Lost
184
Player Kills
KDA
1.6
Kills
2,412
Deaths
2,814
Assists
4,176
Farming
GPM
802
Gold
5,152,060
Minion Damage
11,216,070
Minion Kills
24,188
Damage
Player
7,982,090
Team Healing
464,017
Self Healing
2,170,830
Inhand
2,400,213
Mitigated
6,380,089
Taken
9,179,090

Casual Queues

Normal: Conquest
12 Games
1,659
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5h 04m
playtime
58.33%
Win/Loss Ratio
1.23
kda
7
wins
163,708
gold
539
gpm
68
kills
82
deaths
65
assists
228,788
damage
753
dpm
124,085
in hand
297,785
taken
147,050
mitigated
2,811
healing
90,272
self healing
1,854
Minion Kills
1,134,570
Minion Damage
5
losses
Normal: Arena
94 Games
1,565
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

23h 21m
playtime
53.19%
Win/Loss Ratio
1.5
kda
50
wins
1,407,313
gold
1,005
gpm
581
kills
792
deaths
1,213
assists
2,429,646
damage
1,734
dpm
734,481
in hand
2,853,487
taken
2,191,485
mitigated
65,422
healing
581,335
self healing
6,408
Minion Kills
2,805,609
Minion Damage
44
losses
Normal: Assault
157 Games
1,606
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

41h 45m
playtime
52.23%
Win/Loss Ratio
1.71
kda
82
wins
1,831,623
gold
731
gpm
866
kills
1,031
deaths
1,794
assists
2,750,525
damage
1,098
dpm
769,347
in hand
3,248,000
taken
2,256,291
mitigated
321,373
healing
807,914
self healing
5,767
Minion Kills
2,862,986
Minion Damage
75
losses
Normal: Joust
2 Games
1,805
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

32m
playtime
100%
Win/Loss Ratio
2.35
kda
2
wins
24,140
gold
754
gpm
16
kills
10
deaths
15
assists
33,275
damage
1,040
dpm
14,654
in hand
34,716
taken
15,729
mitigated
0
healing
9,333
self healing
165
Minion Kills
127,463
Minion Damage
 
losses
Normal: Siege
1 Games
1,938
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

24m
playtime
100%
Win/Loss Ratio
1.13
kda
1
wins
17,258
gold
719
gpm
5
kills
8
deaths
8
assists
21,194
damage
883
dpm
8,224
in hand
24,406
taken
11,403
mitigated
0
healing
5,131
self healing
116
Minion Kills
86,113
Minion Damage
 
losses
Normal: Clash
123 Games
1,555
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

36h 02m
playtime
51.22%
Win/Loss Ratio
1.59
kda
63
wins
1,708,018
gold
790
gpm
876
kills
891
deaths
1,081
assists
2,518,662
damage
1,165
dpm
749,422
in hand
2,720,696
taken
1,758,131
mitigated
74,411
healing
676,845
self healing
9,878
Minion Kills
4,199,329
Minion Damage
60
losses
Recently Played
March 14th - April 13th

All Queues

Normal: Arena

Normal: Assault

Normal: Clash

Normal: Conquest

Normal: Joust

Normal: Siege

Recent Matches

Normal: Assault - 4 days ago
20m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+188 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to themselves and allies within 35 units for 100 Health + 12 Health per God Level for 3s. Cooldown - 150s.

Belt of Frenzy

Belt of Frenzy

Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 15% Attack Speed increase for 5 seconds. Cooldown - 120s.

10 / 9 / 15
1.94 KDA
Vamana
Level 20 / 14,591G
Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Hero's Axe

Hero's Axe

+35
Physical Protection
+35
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 8s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Normal: Assault - 4 days ago
19m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-185 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

10 / 7 / 21
2.93 KDA
Chiron
Level 20 / 14,679G
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 25 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

Normal: Conquest - 4 days ago
24m
-43
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-124 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

1 / 9 / 2
0.22 KDA
Izanami
Level 19 / 12,250G
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+30
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 5s. (Max. 3 Stacks)

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+30
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over cap you gain 2 Physical Power.

Normal: Conquest - 4 days ago
35m
+23
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+47 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Belt of Frenzy

Belt of Frenzy

Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 15% Attack Speed increase for 5 seconds. Cooldown - 120s.

4 / 8 / 14
1.38 KDA
Danzaburou
Level 20 / 19,909G
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 25 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+35
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Normal: Conquest - 4 days ago
13m
+50
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+95 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

2 / 2 / 6
2.5 KDA
Jing Wei
Level 10 / 6,119G
Death's Toll

Death's Toll

+15
Physical Power
+25
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power