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OMAROLI7

NA - Updated 4 months ago

Most Played Gods
Season 11
Hercules
Warrior
0.33 KDA
1 / 3 / 0
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.33
Kills
1
Deaths
3
Assists
0
Farming
GPM
709
Gold
4,256
Minion Damage
19,444
Minion Kills
34
Damage
Player
1,555
Team Healing
0
Self Healing
724
Inhand
547
Mitigated
2,053
Taken
4,739

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,500 MMR
Bronze III

Bronze III

0 / 100
6m
playtime
0%
Win/Loss Ratio
0.33
kda
 
wins
4,256
gold
709
gpm
1
kills
3
deaths
0
assists
1,555
damage
259
dpm
547
in hand
4,739
taken
2,053
mitigated
0
healing
724
self healing
34
Minion Kills
19,444
Minion Damage
1
losses
Recently Played
November 19th - December 19th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 7 months ago
6m
0 MMR
-46 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 3 / 0
0.33 KDA
Hercules
Level 8 / 4,256G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.