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147
Mumblepeg

NA - Updated 1 day ago

Most Played Gods
Season 8
Cabrakan
Guardian
2.6 KDA
71 / 61 / 175
11 - 6 (65%)
6h 06m
Danzaburou
Hunter
2.32 KDA
96 / 68 / 124
11 - 6 (65%)
4h 51m
Jormungandr
Guardian
2.23 KDA
40 / 52 / 152
10 - 3 (77%)
5h 22m
Kumbhakarna
Guardian
3.05 KDA
29 / 29 / 119
8 - 2 (80%)
3h 34m
Cthulhu
Guardian
2.89 KDA
46 / 37 / 122
8 - 5 (62%)
4h 23m
Player Stats
Totals
Matches
Played
711
Won
370
Lost
341
Player Kills
KDA
2.01
Kills
2,961
Deaths
2,935
Assists
5,853
Farming
GPM
628
Gold
9,382,552
Minion Damage
37,609,970
Minion Kills
67,660
Damage
Player
10,532,642
Team Healing
492,207
Self Healing
3,618,090
Inhand
3,004,891
Mitigated
13,664,207
Taken
14,897,297

Casual Queues

Normal: Conquest
317 Games
1,590
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

134h 08m
playtime
53.63%
Win/Loss Ratio
1.97
kda
170
wins
4,256,836
gold
529
gpm
1,154
kills
1,344
deaths
2,998
assists
4,223,830
damage
525
dpm
1,243,003
in hand
7,818,680
taken
8,399,315
mitigated
325,758
healing
2,081,372
self healing
33,762
Minion Kills
20,298,967
Minion Damage
147
losses
Normal: Arena
36 Games
1,610
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8h 17m
playtime
58.33%
Win/Loss Ratio
3.31
kda
21
wins
541,050
gold
1,089
gpm
303
kills
162
deaths
465
assists
895,916
damage
1,803
dpm
291,467
in hand
696,935
taken
376,610
mitigated
25,293
healing
94,563
self healing
2,783
Minion Kills
1,310,415
Minion Damage
15
losses
Normal: Assault
1 Games
1,712
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

8m
playtime
100%
Win/Loss Ratio
6.5
kda
1
wins
7,782
gold
973
gpm
2
kills
1
deaths
9
assists
6,392
damage
799
dpm
1,491
in hand
6,878
taken
2,414
mitigated
0
healing
2,634
self healing
23
Minion Kills
12,315
Minion Damage
 
losses
Normal: Joust
138 Games
1,714
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

40h 10m
playtime
55.07%
Win/Loss Ratio
1.96
kda
76
wins
1,621,705
gold
673
gpm
562
kills
506
deaths
857
assists
1,879,574
damage
780
dpm
482,738
in hand
2,231,177
taken
1,635,255
mitigated
67,730
healing
567,867
self healing
10,387
Minion Kills
5,837,681
Minion Damage
62
losses
Normal: Siege
169 Games
1,630
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

51h 32m
playtime
44.97%
Win/Loss Ratio
1.76
kda
76
wins
2,289,163
gold
740
gpm
697
kills
713
deaths
1,113
assists
2,633,661
damage
852
dpm
710,985
in hand
3,163,937
taken
2,462,880
mitigated
63,127
healing
660,482
self healing
15,234
Minion Kills
7,874,631
Minion Damage
93
losses
Normal: Clash
50 Games
1,604
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

14h 53m
playtime
52%
Win/Loss Ratio
2.15
kda
26
wins
666,016
gold
746
gpm
243
kills
209
deaths
411
assists
893,269
damage
1,000
dpm
275,207
in hand
979,690
taken
787,733
mitigated
10,299
healing
211,172
self healing
5,471
Minion Kills
2,275,961
Minion Damage
24
losses
Recently Played
December 21st - January 20th

All Queues

Normal: Arena

Normal: Assault

Normal: Clash

Normal: Conquest

Normal: Joust

Normal: Siege

Recent Matches

Normal: Siege - 2 days ago
12m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+181 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

3 / 1 / 6
6 KDA
Scylla
Level 16 / 10,274G
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 7% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 30% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+25
Magical Power

Normal: Siege - 3 days ago
24m
-14
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-16 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Magic Shell

Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

4 / 1 / 6
7 KDA
Morgan Le Fay
Level 20 / 16,087G
Divine Ruin

Divine Ruin

+110
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Spear of Desolation

Spear of Desolation

+120
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Normal: Joust - 4 days ago
10m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+73 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

3 / 1 / 11
8.5 KDA
Sol
Level 13 / 8,004G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+25
Magical Power
+5%
Attack Speed

Normal: Joust - 4 days ago
15m
-8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-18 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

0 / 6 / 2
0.17 KDA
Tiamat
Level 13 / 8,748G
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+110
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+10
Magical Penetration

Normal: Siege - 4 days ago
17m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+225 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

2 / 1 / 10
7 KDA
Janus
Level 18 / 12,730G
Spear of Desolation

Spear of Desolation

+120
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+90
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5