+7 Power
+100 Health
+40% Bonus Damage vs. Jungle Monsters
+7% Health and 25 Mana Restored on Killing a Jungle Monster
+5 Penetration
+5% Movement Speed
ROLE QUEST: JUNGLE: COMPLETED!
Ward Stone
+50
Health
+20
Magical Power
+30
Magical Protection
AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.