Player Avatar
137
The_Carster

NA - Updated 9 days ago

Most Played Gods
Season 8
Merlin
Mage
3.07 KDA
334 / 179 / 431
41 - 28 (59%)
29h 40m
Freya
Mage
2.62 KDA
228 / 117 / 156
24 - 11 (69%)
15h 26m
Anubis
Mage
1.98 KDA
178 / 136 / 183
23 - 11 (68%)
10h 37m
Nike
Warrior
3.57 KDA
67 / 50 / 223
16 - 5 (76%)
10h 02m
Morgan Le Fay
Mage
3.7 KDA
49 / 27 / 102
10 - 3 (77%)
4h 32m
Player Stats
Totals
Matches
Played
326
Won
188
Lost
138
Player Kills
KDA
2.28
Kills
1,406
Deaths
1,072
Assists
2,068
Farming
GPM
559
Gold
4,409,831
Minion Damage
26,004,314
Minion Kills
46,311
Damage
Player
5,412,304
Team Healing
72,859
Self Healing
1,613,357
Inhand
900,262
Mitigated
3,901,574
Taken
5,869,439

Controller Queues

Ranked: Duel (Console)
21 Games
1,713 MMR
Gold IV

Gold IV

73 / 100
6h 16m
playtime
57.14%
Win/Loss Ratio
1.67
kda
12
wins
296,226
gold
788
gpm
82
kills
49
deaths
0
assists
280,930
damage
747
dpm
106,400
in hand
407,180
taken
327,768
mitigated
0
healing
149,421
self healing
3,695
Minion Kills
1,924,974
Minion Damage
9
losses
Ranked: Joust (Console)
81 Games
2,393 MMR
Masters

Masters

96 / 100
27h 19m
playtime
66.67%
Win/Loss Ratio
2.68
kda
54
wins
1,045,144
gold
638
gpm
324
kills
222
deaths
541
assists
1,445,969
damage
882
dpm
133,436
in hand
1,083,392
taken
574,111
mitigated
14,906
healing
234,167
self healing
9,169
Minion Kills
4,819,873
Minion Damage
27
losses
Ranked: Conquest (Console)
184 Games
1,953 MMR
Diamond V

Diamond V

8 / 100
79h 48m
playtime
55.98%
Win/Loss Ratio
2.32
kda
103
wins
2,514,025
gold
525
gpm
839
kills
637
deaths
1,274
assists
3,063,132
damage
640
dpm
562,831
in hand
3,548,190
taken
2,381,108
mitigated
50,083
healing
1,035,921
self healing
27,569
Minion Kills
15,862,452
Minion Damage
81
losses

Keyboard / Mouse Queues

Ranked: Joust
4 Games
1,640 MMR
Silver I

Silver I

15 / 100
1h 33m
playtime
75%
Win/Loss Ratio
3.44
kda
3
wins
56,799
gold
611
gpm
16
kills
9
deaths
30
assists
73,801
damage
794
dpm
9,530
in hand
54,510
taken
21,389
mitigated
182
healing
10,654
self healing
487
Minion Kills
190,032
Minion Damage
1
losses
Ranked: Conquest
36 Games
1,224 MMR
Silver II

Silver II

0 / 100
16h 30m
playtime
44.44%
Win/Loss Ratio
1.65
kda
16
wins
497,637
gold
503
gpm
145
kills
155
deaths
223
assists
548,472
damage
554
dpm
88,065
in hand
776,167
taken
597,198
mitigated
7,688
healing
183,194
self healing
5,391
Minion Kills
3,206,983
Minion Damage
20
losses
Recently Played
October 28th - November 27th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust (Console) - 11 days ago
31m
-84 MMR
-9 SR
View Match
Purification Beads Upgrade

Purification Beads Upgrade

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 130s.

Aegis Amulet Upgrade

Aegis Amulet Upgrade

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 150s.

7 / 4 / 7
2.63 KDA
Persephone
Level 20 / 19,331G
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 1s you gain a stack of Demise, causing your next damaging ability to deal an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 30% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ranked: Duel (Console) - 12 days ago
23m
+100 MMR
+9 SR
View Match
Purification Beads Upgrade

Purification Beads Upgrade

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 130s.

Meditation Cloak Upgrade

Meditation Cloak Upgrade

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 8 + 5% of their missing health and mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1s. Pulses occur once every second for 4s. Cooldown - 140s.

4 / 4 / 0
1 KDA
Freya
Level 20 / 16,736G
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+100
Health
+30
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 4 times.

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Hide of the Nemean Lion

Hide of the Nemean Lion

+80
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 15 seconds you gain a block stack if you have at least 100 total Protections from items, preventing the next Basic Attack from damaging you. For each additional 100 total Protections from your items and abilities the max. stacks increases, up to a cap of 3.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 6s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+70
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ranked: Duel (Console) - 12 days ago
17m
+53 MMR
+2 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

8 / 3 / 0
2.67 KDA
Freya
Level 20 / 13,974G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 6s.

Hastened Ring

Hastened Ring

+70
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ranked: Duel (Console) - 12 days ago
31m
-69 MMR
-60 SR
View Match
Purification Beads Upgrade

Purification Beads Upgrade

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 130s.

Heavenly Wings Upgrade

Heavenly Wings Upgrade

Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s, makes them immune to Slows, and grants Haste causing them to be immune to Basic Attack Movement Penalty. Cooldown - 120s

2 / 5 / 0
0.4 KDA
Kali
Level 20 / 21,767G
Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+35
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ranked: Duel (Console) - 12 days ago
17m
-80 MMR
-61 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Magic Shell

Magic Shell

Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.

3 / 3 / 0
1 KDA
Kali
Level 19 / 12,771G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed