Player Avatar
160
xLovaato

EU - Updated 1 day ago

Most Played Gods
Season 9
Artio
Guardian
4.06 KDA
38 / 27 / 143
14 - 3 (82%)
4h 12m
Arachne
Assassin
0.45 KDA
13 / 29 / 0
3 - 4 (43%)
1h 25m
Atlas
Guardian
1.75 KDA
3 / 6 / 15
2 - 0 (100%)
39m
Athena
Guardian
2.24 KDA
11 / 17 / 54
2 - 2 (50%)
1h 36m
Bastet
Assassin
1.67 KDA
5 / 3 / 0
1 - 0 (100%)
10m
Player Stats
Totals
Matches
Played
35
Won
24
Lost
11
Player Kills
KDA
2.15
Kills
73
Deaths
92
Assists
250
Farming
GPM
645
Gold
359,718
Minion Damage
1,005,127
Minion Kills
1,667
Damage
Player
328,569
Team Healing
64,343
Self Healing
267,251
Inhand
81,214
Mitigated
767,472
Taken
704,720

Controller Queues

Ranked: Duel (Console)
9 Games
2,290 MMR
Platinum I

Platinum I

96 / 100
1h 45m
playtime
55.56%
Win/Loss Ratio
0.63
kda
5
wins
90,391
gold
861
gpm
20
kills
32
deaths
0
assists
92,211
damage
878
dpm
42,627
in hand
168,908
taken
136,880
mitigated
0
healing
81,262
self healing
862
Minion Kills
455,422
Minion Damage
4
losses
Ranked: Joust (Console)
13 Games
2,300 MMR
Diamond IV

Diamond IV

34 / 100
2h 42m
playtime
84.62%
Win/Loss Ratio
3.15
kda
11
wins
123,286
gold
761
gpm
27
kills
23
deaths
91
assists
97,115
damage
599
dpm
9,644
in hand
218,847
taken
218,801
mitigated
43,170
healing
87,392
self healing
331
Minion Kills
183,629
Minion Damage
2
losses
Ranked: Conquest (Console)
13 Games
2,000 MMR
Platinum I

Platinum I

41 / 100
4h 51m
playtime
61.54%
Win/Loss Ratio
2.85
kda
8
wins
146,041
gold
502
gpm
26
kills
37
deaths
159
assists
139,243
damage
478
dpm
28,943
in hand
316,965
taken
411,791
mitigated
21,173
healing
98,597
self healing
474
Minion Kills
366,076
Minion Damage
5
losses
Recently Played
May 26th - June 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel (Console) - 3 months ago
10m
+126 MMR
+348 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 10 + 3% of their missing health and mana each tick. Heals occur once every second for 4s. Cooldown - 150s.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

2 / 0 / 0
2 KDA
Hel
Level 16 / 9,850G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Ranked: Joust (Console) - 3 months ago
12m
-22 MMR
-163 SR
View Match
Cloak of the Ascetic

Cloak of the Ascetic

Using this item causes you to Enter a meditative state where nearby allies gods within 35 units restore 30 + 4% of their missing health and mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1.5s. Pulses occur once every second for 4s. Cooldown - 130s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

0 / 6 / 2
0.17 KDA
Ares
Level 11 / 7,875G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Amulet of the Stronghold

Amulet of the Stronghold

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - 10% of your Physical Protections are converted to Magical Protections.

Breastplate

Breastplate

+20
Physical Protection

Ranked: Joust (Console) - 3 months ago
10m
-35 MMR
-65 SR
View Match
Drowned Ankh

Drowned Ankh

Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. Enemies that are healed by god abilities while affected by this curse cause a pool of miasma to form beneath them that persists for 6s. The miasma deals 2% of the enemy's Current Health every 0.5s while enemies are inside it and refreshes the Ankh debuff effect. Cooldown - 100s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

0 / 6 / 0
0 KDA
Artio
Level 9 / 6,167G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ranked: Joust (Console) - 3 months ago
10m
+15 MMR
+15 SR
View Match
Belt of the Berserker

Belt of the Berserker

Using this item grants all allied gods within 70 units 20% Increased Damage dealt to all targets, including objectives, and 40% Attack Speed increase, decaying every 0.5s for 6 seconds. Cooldown - 110s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

1 / 2 / 13
3.75 KDA
Artio
Level 12 / 8,489G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Amulet of the Stronghold

Amulet of the Stronghold

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - 10% of your Physical Protections are converted to Magical Protections.

Druid Stone

Druid Stone

+10
Magical Power
+20
Magical Protection

Ranked: Joust (Console) - 3 months ago
12m
+15 MMR
+8 SR
View Match
Belt of the Berserker

Belt of the Berserker

Using this item grants all allied gods within 70 units 20% Increased Damage dealt to all targets, including objectives, and 40% Attack Speed increase, decaying every 0.5s for 6 seconds. Cooldown - 110s.

Vision Shard

Vision Shard

Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

2 / 1 / 9
6.5 KDA
Artio
Level 13 / 9,343G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Amulet of the Stronghold

Amulet of the Stronghold

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - 10% of your Physical Protections are converted to Magical Protections.

Druid Stone

Druid Stone

+10
Magical Power
+20
Magical Protection