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Ghost_knight028

NA-West - Updated 3 days ago

Most Played Gods
Season 8
Nu Wa
Mage
2.98 KDA
950 / 608 / 1,721
61 - 75 (45%)
35h 44m
Sol
Mage
3.08 KDA
878 / 467 / 1,124
58 - 62 (48%)
32h 08m
Jing Wei
Hunter
2.14 KDA
548 / 422 / 708
42 - 39 (52%)
21h 07m
Nox
Mage
3.22 KDA
463 / 279 / 869
40 - 39 (51%)
20h 13m
Morgan Le Fay
Mage
2.53 KDA
398 / 292 / 680
36 - 26 (58%)
16h 25m
Player Stats
Totals
Matches
Played
1,151
Won
566
Lost
585
Player Kills
KDA
2.5
Kills
6,983
Deaths
5,213
Assists
12,131
Farming
GPM
914
Gold
16,537,728
Minion Damage
36,192,017
Minion Kills
85,116
Damage
Player
24,852,925
Team Healing
1,764,264
Self Healing
3,424,884
Inhand
5,894,356
Mitigated
11,534,323
Taken
21,035,327

Casual Queues

Normal: Conquest
18 Games
1,624
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

7h 25m
playtime
55.56%
Win/Loss Ratio
1.27
kda
10
wins
227,198
gold
511
gpm
64
kills
94
deaths
111
assists
305,471
damage
686
dpm
77,402
in hand
313,339
taken
176,669
mitigated
4,349
healing
88,887
self healing
2,727
Minion Kills
1,329,771
Minion Damage
8
losses
Normal: Arena
846 Games
1,529
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

216h 23m
playtime
49.76%
Win/Loss Ratio
2.7
kda
421
wins
12,874,561
gold
992
gpm
5,533
kills
3,821
deaths
9,544
assists
20,272,146
damage
1,561
dpm
4,827,611
in hand
16,160,817
taken
8,326,582
mitigated
1,185,547
healing
2,318,674
self healing
64,686
Minion Kills
27,307,958
Minion Damage
425
losses
Normal: Assault
114 Games
1,503
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

27h 22m
playtime
42.11%
Win/Loss Ratio
1.89
kda
48
wins
1,160,392
gold
707
gpm
429
kills
557
deaths
1,251
assists
1,410,287
damage
859
dpm
267,006
in hand
1,908,549
taken
1,624,221
mitigated
392,130
healing
511,365
self healing
2,584
Minion Kills
1,291,819
Minion Damage
66
losses
Normal: Joust
20 Games
1,485
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

5h 48m
playtime
35%
Win/Loss Ratio
1.63
kda
7
wins
234,754
gold
675
gpm
118
kills
105
deaths
107
assists
311,917
damage
896
dpm
40,856
in hand
315,905
taken
190,274
mitigated
6,230
healing
50,032
self healing
1,067
Minion Kills
513,500
Minion Damage
13
losses
Normal: Siege
21 Games
1,615
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

6h 48m
playtime
47.62%
Win/Loss Ratio
1.81
kda
10
wins
303,356
gold
744
gpm
116
kills
95
deaths
111
assists
366,385
damage
898
dpm
92,538
in hand
383,766
taken
234,994
mitigated
31,573
healing
86,392
self healing
1,926
Minion Kills
950,912
Minion Damage
11
losses
Normal: Clash
132 Games
1,594
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

37h 47m
playtime
53.03%
Win/Loss Ratio
2.27
kda
70
wins
1,737,467
gold
766
gpm
723
kills
541
deaths
1,007
assists
2,186,719
damage
965
dpm
588,943
in hand
1,952,951
taken
981,583
mitigated
144,435
healing
369,534
self healing
12,126
Minion Kills
4,798,057
Minion Damage
62
losses
Recently Played
December 22nd - January 21st

All Queues

Normal: Arena

Normal: Assault

Normal: Clash

Normal: Conquest

Normal: Joust

Normal: Siege

Recent Matches

Normal: Arena - 3 days ago
19m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-9 SR
View Match
Purification Beads Upgrade

Purification Beads Upgrade

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 130s.

Heavenly Wings Upgrade

Heavenly Wings Upgrade

Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s, makes them immune to Slows, and grants Haste causing them to be immune to Basic Attack Movement Penalty. Cooldown - 120s

9 / 5 / 10
2.8 KDA
Nu Wa
Level 20 / 18,981G
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 1s you gain a stack of Demise, causing your next damaging ability to deal an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of Desolation

Spear of Desolation

+120
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Normal: Arena - 3 days ago
14m
-8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-11 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Heavenly Wings

Heavenly Wings

Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows. Cooldown - 120s

7 / 6 / 10
2 KDA
Medusa
Level 20 / 14,454G
Death's Toll

Death's Toll

+20
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Normal: Arena - 4 days ago
15m
+13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+12 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

6 / 2 / 12
6 KDA
Nox
Level 20 / 15,663G
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+120
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Normal: Arena - 5 days ago
16m
-9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-9 SR
View Match
Purification Beads Upgrade

Purification Beads Upgrade

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 130s.

Heavenly Wings Upgrade

Heavenly Wings Upgrade

Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s, makes them immune to Slows, and grants Haste causing them to be immune to Basic Attack Movement Penalty. Cooldown - 120s

8 / 3 / 11
4.5 KDA
Nu Wa
Level 20 / 16,282G
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+120
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 7% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Normal: Arena - 5 days ago
17m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+14 SR
View Match
Purification Beads Upgrade

Purification Beads Upgrade

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 130s.

Heavenly Wings Upgrade

Heavenly Wings Upgrade

Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s, makes them immune to Slows, and grants Haste causing them to be immune to Basic Attack Movement Penalty. Cooldown - 120s

11 / 2 / 15
9.25 KDA
Chang'e
Level 20 / 17,194G
Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing increased by 20%.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+110
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.