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58
Krimpin

NA-West - Updated 2 months ago

Most Played Gods
Season 11
Ymir
Guardian
1.17 KDA
2 / 3 / 3
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.17
Kills
2
Deaths
3
Assists
3
Farming
GPM
706
Gold
10,592
Minion Damage
10,796
Minion Kills
21
Damage
Player
4,809
Team Healing
0
Self Healing
1,464
Inhand
785
Mitigated
15,930
Taken
14,243

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,434 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
1.17
kda
 
wins
10,592
gold
706
gpm
2
kills
3
deaths
3
assists
4,809
damage
321
dpm
785
in hand
14,243
taken
15,930
mitigated
0
healing
1,464
self healing
21
Minion Kills
10,796
Minion Damage
1
losses
Recently Played
August 28th - September 27th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
15m
-66 MMR
-192 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 3 / 3
1.17 KDA
Ymir
Level 18 / 10,592G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.