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124
RogerMcFREEWINS

NA - Updated 12 days ago

Most Played Gods
Season 11
Merlin
Mage
3 KDA
7 / 3 / 4
1 - 0 (100%)
24m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
3
Kills
7
Deaths
3
Assists
4
Farming
GPM
776
Gold
18,614
Minion Damage
107,244
Minion Kills
189
Damage
Player
38,536
Team Healing
0
Self Healing
2,260
Inhand
3,128
Mitigated
9,867
Taken
18,694

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,550 MMR
Bronze III

Bronze III

38 / 100
24m
playtime
100%
Win/Loss Ratio
3
kda
1
wins
18,614
gold
776
gpm
7
kills
3
deaths
4
assists
38,536
damage
1,606
dpm
3,128
in hand
18,694
taken
9,867
mitigated
0
healing
2,260
self healing
189
Minion Kills
107,244
Minion Damage
 
losses
Recently Played
October 24th - November 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
24m
+50 MMR
+205 SR
View Match
Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

7 / 3 / 4
3 KDA
Merlin
Level 20 / 18,614G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.