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118
mortalbeta

NA - Updated 8 months ago

Most Played Gods
Season 11
Agni
Mage
0.5 KDA
0 / 4 / 4
0 - 1 (0%)
18m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.5
Kills
0
Deaths
4
Assists
4
Farming
GPM
595
Gold
10,709
Minion Damage
29,273
Minion Kills
60
Damage
Player
14,848
Team Healing
0
Self Healing
58
Inhand
437
Mitigated
3,565
Taken
10,048

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,437 MMR
Bronze III

Bronze III

0 / 100
18m
playtime
0%
Win/Loss Ratio
0.5
kda
 
wins
10,709
gold
595
gpm
0
kills
4
deaths
4
assists
14,848
damage
825
dpm
437
in hand
10,048
taken
3,565
mitigated
0
healing
58
self healing
60
Minion Kills
29,273
Minion Damage
1
losses
Recently Played
August 30th - September 29th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 8 months ago
18m
-63 MMR
-213 SR
View Match
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 4 / 4
0.5 KDA
Agni
Level 16 / 10,709G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.