Player Matchup

Olorun
Olorun
Haelboi
Olorun
Level 28
God Stats
4W - 5L
1,303 SR
Queue Stats
85W - 58L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
kauansampa
Heimdallr
Level 16
God Stats
3W - 4L
1,512 SR
Queue Stats
13W - 14L
1,491 Elo+
Solo
Amaterasu
Amaterasu
patrickdeleon22
Amaterasu
Level 55
God Stats
58W - 38L
1,514 SR
Queue Stats
183W - 184L
1,419 Elo+
Party 2
Team Averages
Level 33
1,443 SR
1,482 Elo+

VS

Team Averages
Level 69
1,508 SR
1,510 Elo+
Thor
Thor
CptMarvel1988
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 38L
1,580 Elo+
Party 1
Hera
Hera
OmniPotenXLudas
Hera
Level 158
God Stats
1W - 1L
1,401 SR
Queue Stats
23W - 26L
1,496 Elo+
Party 1
Ymir
Ymir
XxSusano_Itachi
Ymir
Level 21
God Stats
4W - 3L
1,624 SR
Queue Stats
57W - 66L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Haelboi
Olorun
16
3 / 7 / 4
13,974
635
13,070
17,933
6,862
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
kauansampa
Heimdallr
16
5 / 8 / 5
14,930
679
18,239
15,932
9,584
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
patrickdeleon22
Amaterasu
14
4 / 7 / 4
13,976
635
9,890
23,102
23,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 15
15,464
703
11,337
17,411
10,562
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 3 / 5
16,679
758
18,013
10,986
2,880
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
8 / 6 / 7
15,463
703
17,981
22,813
10,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
22
22
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Olorun
Haelboi
Olorun
3
7
4
0.71
W
10
3
5
4.17
W
8
6
7
1.92
L
Heimdallr
kauansampa
Heimdallr
5
8
5
0.94
L
Amaterasu
patrickdeleon22
Amaterasu
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,199
Damage
47,331
56,967
Taken
51,210
40,323
Mitigated
23,959
14,789
Healing
4,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,337
3,388
0
2,882
17,411
10,562
1,462
4,151
13,260
1,720
20,863
L
Olorun
Haelboi
Olorun
13,070
9,253
1,803
6,545
17,933
6,862
709
10,873
7,060
70,085
0
W
18,013
4,188
596
815
10,986
2,880
1,043
4,701
6,285
64,523
0
W
17,981
3,471
243
285
22,813
10,517
0
5,072
17,741
56,079
0
L
Heimdallr
kauansampa
Heimdallr
18,239
3,601
0
1,291
15,932
9,584
481
8,882
7,050
0
60,188
L
Amaterasu
patrickdeleon22
Amaterasu
9,890
3,540
0
5,150
23,102
23,877
247
17,663
5,439
0
23,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,880
Gold Earned
47,606
227
Minions Killed
192
9
Camps Cleared
9
1,096,387
Distance Traveled
1,199,071
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,464
703
16
1
1
450,469
6
L
Olorun
13,974
635
113
5
5
345,781
2
W
Hera
16,679
758
89
4
2
376,813
0
W
Ymir
15,463
703
87
4
6
371,789
3
L
Heimdallr
14,930
679
90
4
3
359,479
5
L
Amaterasu
13,976
635
24
1
1
391,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role