Player Matchup

Bastet
Bastet
Diamond IV
GrimTheSpartan
Bastet
Diamond IV
Level 106
God Stats
14W - 6L
1,770 SR
Queue Stats
162W - 149L
1,948 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,770 SR
1,948 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,592 SR
1,948 MMR
Chang'e
Chang'e
Platinum III
Chunchunmaru363
Chang'e
Platinum III
Level 145
God Stats
2W - 1L
1,592 SR
Queue Stats
20W - 13L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 0
15,368
732
17,599
19,314
13,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
He BoBakasuraFreyaLokiAh Muzen Cab

VS

Bans
PoseidonChernobogPeleCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 0
16,621
791
13,302
22,204
15,812
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
13,302
19,314
Taken
22,204
13,554
Mitigated
15,812
1,260
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,302
366
0
13,606
22,204
15,812
1,062
513
21,691
112,010
0
L
17,599
2,221
0
1,260
19,314
13,554
28
13,734
5,580
0
118,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,368
Gold Earned
16,621
213
Minions Killed
229
9
Camps Cleared
9
454,978
Distance Traveled
416,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,621
791
229
11
9
416,969
0
L
Bastet
15,368
732
213
10
9
454,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role