Player Matchup

Cerberus
Cerberus
LegionDestroyer
Cerberus
Level 99
God Stats
1W - 0L
1,703 SR
Queue Stats
79W - 70L
1,524 Elo+
Party 1
Anubis
Anubis
ShiaLeboof
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,528 Elo+
Party 1
Fenrir
Fenrir
tHEdUTCHfORGER
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,515 Elo+
Party 1
Team Averages
Level 78
1,568 SR
1,522 Elo+

VS

Team Averages
Level 122
1,525 SR
1,519 Elo+
Achilles
Achilles
ValenteRC
Achilles
Level 139
God Stats
7W - 3L
1,709 SR
Queue Stats
92W - 84L
1,568 Elo+
Party 2
Sol
Sol
daillestneon
Sol
Level 158
God Stats
7W - 7L
1,491 SR
Queue Stats
146W - 169L
1,498 Elo+
Solo
Thanatos
Thanatos
pedrisquito
Thanatos
Level 69
God Stats
6W - 15L
1,375 SR
Queue Stats
193W - 214L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
18 / 8 / 12
26,234
820
42,179
45,881
55,354
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
ShiaLeboof
Anubis
20
8 / 10 / 12
22,678
709
24,015
28,829
10,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 11 / 10
22,036
689
27,537
40,179
20,290
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ValenteRC
Achilles
20
21 / 12 / 4
24,369
762
44,392
47,205
61,148
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 8 / 14
19,408
607
25,405
38,359
13,915
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
pedrisquito
Thanatos
19
6 / 13 / 10
20,960
655
23,703
32,212
9,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
57
33
Kills
29
29
Deaths
33
34
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
18
8
12
3
W
Anubis
ShiaLeboof
Anubis
8
10
12
1.4
L
Achilles
ValenteRC
Achilles
21
12
4
1.92
L
2
8
14
1.13
L
Thanatos
pedrisquito
Thanatos
6
13
10
0.85
W
7
11
10
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,731
Damage
93,500
114,889
Taken
117,776
86,112
Mitigated
84,502
27,125
Healing
39,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
42,179
3,125
0
12,500
45,881
55,354
1,001
14,067
31,814
121,390
0
W
Anubis
ShiaLeboof
Anubis
24,015
1,052
0
9,692
28,829
10,468
1,301
4,869
23,960
83,568
0
L
Achilles
ValenteRC
Achilles
44,392
21,364
0
11,777
47,205
61,148
131
22,632
24,573
0
89,406
L
25,405
4,961
0
14,589
38,359
13,915
3,242
25,577
12,782
94,821
0
L
Thanatos
pedrisquito
Thanatos
23,703
5,374
0
13,393
32,212
9,439
549
19,975
12,237
0
66,857
W
27,537
11,717
0
4,933
40,179
20,290
1,339
7,211
32,968
0
62,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,948
Gold Earned
64,737
379
Minions Killed
265
9
Camps Cleared
16
1,625,938
Distance Traveled
1,548,486
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
26,234
820
206
6
5
599,583
5
W
Anubis
22,678
709
122
4
2
453,845
2
L
Achilles
24,369
762
87
3
3
500,565
4
L
Sol
19,408
607
104
3
7
495,177
9
L
Thanatos
20,960
655
74
2
6
552,744
4
W
Fenrir
22,036
689
51
2
2
572,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role