Player Matchup

Hel
Hel
Gold II
nediak_spams_L2
Hel
Gold II
Level 55
God Stats
2W - 2L
1,568 SR
Queue Stats
26W - 21L
1,659 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 55
1,568 SR
1,659 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,895 SR
1,628 MMR
Kumbhakarna
Kumbhakarna
Gold III
matiascferreira1
Kumbhakarna
Gold III
Level 119
God Stats
3W - 2L
1,895 SR
Queue Stats
17W - 10L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 0
14,664
698
10,539
19,983
10,334
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AchillesBakasuraPersephoneSkadiHe Bo

VS

Bans
Ah Muzen CabVulcanPeleAnubisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
matiascferreira1
Kumbhakarna
20
1 / 0 / 0
14,263
679
12,649
18,148
12,891
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
matiascferreira1
Kumbhakarna
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,539
Damage
12,649
19,983
Taken
18,148
10,334
Mitigated
12,891
13,012
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
matiascferreira1
Kumbhakarna
12,649
1,541
0
5,284
18,148
12,891
559
10,747
6,958
95,034
0
L
10,539
965
0
13,012
19,983
10,334
1,066
12,990
6,993
109,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,664
Gold Earned
14,263
235
Minions Killed
175
8
Camps Cleared
7
357,070
Distance Traveled
416,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,263
679
175
8
7
416,306
0
L
Hel
14,664
698
235
11
8
357,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role