Player Matchup

Jormungandr
Jormungandr
JawnyRomeo
Jormungandr
Level 48
God Stats
4W - 5L
1,474 SR
Queue Stats
96W - 69L
1,609 Elo+
Party 2
Anhur
Anhur
NateTheGreat359
Anhur
Level 88
God Stats
4W - 4L
1,476 SR
Queue Stats
243W - 186L
1,572 Elo+
Party 2
Merlin
Merlin
xXxDAMNDANIELxX
Merlin
Level 66
God Stats
70W - 51L
1,588 SR
Queue Stats
119W - 111L
1,539 Elo+
Party 2
Team Averages
Level 67
1,513 SR
1,573 Elo+

VS

Team Averages
Level 20
1,534 SR
1,626 Elo+
King Arthur
King Arthur
 
King Arthur
Level 15
God Stats
2W - 1L
1,520 SR
Queue Stats
18W - 22L
1,560 Elo+
Solo
Chang'e
Chang'e
SQAUUUUUUUUUUD
Chang'e
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 30L
1,628 Elo+
Party 1
Neith
Neith
UG TimberWolfe
Neith
Level 18
God Stats
3W - 4L
1,583 SR
Queue Stats
37W - 16L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JawnyRomeo
Jormungandr
10
3 / 3 / 2
7,900
790
6,903
8,438
6,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 6 / 2
6,616
662
2,465
7,980
2,791
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 7 / 0
7,139
714
6,637
8,482
2,860
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
5 / 1 / 10
9,010
901
4,878
8,719
9,090
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
7 / 2 / 6
9,012
901
5,967
7,494
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 3 / 7
8,401
840
9,321
6,421
1,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
16
16
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
10
10
L
Jormungandr
JawnyRomeo
Jormungandr
3
3
2
1.33
L
1
6
2
0.33
W
7
2
6
5
W
4
3
7
2.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,005
Damage
20,166
24,900
Taken
22,634
12,423
Mitigated
12,991
1,663
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,878
252
0
1,765
8,719
9,090
165
5,390
3,329
0
14,121
L
Jormungandr
JawnyRomeo
Jormungandr
6,903
1,691
0
0
8,438
6,772
0
2,433
6,005
16,576
0
L
2,465
986
0
515
7,980
2,791
0
3,144
4,836
0
14,933
W
5,967
579
4,082
3,576
7,494
1,937
578
3,754
3,740
16,348
0
W
9,321
4,317
0
918
6,421
1,964
1,567
4,446
1,975
0
20,746
L
6,637
166
330
818
8,482
2,860
0
1,327
7,155
24,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,655
Gold Earned
26,423
96
Minions Killed
77
7
Camps Cleared
2
437,378
Distance Traveled
488,217
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,010
901
11
1
0
170,381
0
L
Jormungandr
7,900
790
18
2
0
143,072
0
L
Anhur
6,616
662
34
3
4
145,871
0
W
Chang'e
9,012
901
42
4
0
167,444
4
W
Neith
8,401
840
24
2
2
150,392
0
L
Merlin
7,139
714
44
4
3
148,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role