Player Matchup

King Arthur
King Arthur
GRAVELORD-_-N1TO
King Arthur
Level 128
God Stats
4W - 17L
1,096 SR
Queue Stats
135W - 138L
1,537 Elo+
Solo
Yemoja
Yemoja
Kz SmokeTF I
Yemoja
Level 66
God Stats
2W - 2L
1,703 SR
Queue Stats
150W - 140L
1,622 Elo+
Solo
Merlin
Merlin
THE_AVI47OR_FCB
Merlin
Level 143
God Stats
11W - 16L
1,559 SR
Queue Stats
79W - 94L
1,602 Elo+
Solo
Team Averages
Level 112
1,453 SR
1,587 Elo+

VS

Team Averages
Level 98
1,657 SR
1,614 Elo+
Heimdallr
Heimdallr
Katamatic
Heimdallr
Level 100
God Stats
7W - 1L
1,740 SR
Queue Stats
61W - 39L
1,648 Elo+
Party 1
Chang'e
Chang'e
NoLimitBac
Chang'e
Level 69
God Stats
23W - 9L
1,700 SR
Queue Stats
89W - 76L
1,618 Elo+
Party 1
Scylla
Scylla
xASSASSINx43
Scylla
Level 124
God Stats
2W - 1L
1,529 SR
Queue Stats
153W - 181L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GRAVELORD-_-N1TO
King Arthur
17
3 / 10 / 12
16,147
621
20,119
34,935
29,859
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
16
5 / 7 / 13
17,669
680
11,095
29,900
35,030
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 3 / 5
19,660
756
35,699
21,320
7,080
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Katamatic
Heimdallr
18
5 / 12 / 13
18,097
696
24,179
28,111
8,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
NoLimitBac
Chang'e
19
8 / 3 / 8
18,415
708
23,159
25,656
14,187
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
17
7 / 9 / 11
18,027
693
24,629
25,880
5,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
52
24
Kills
20
20
Deaths
24
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GRAVELORD-_-N1TO
King Arthur
3
10
12
0.9
W
Heimdallr
Katamatic
Heimdallr
5
12
13
0.96
L
Yemoja
5
7
13
1.64
W
Chang'e
NoLimitBac
Chang'e
8
3
8
4
L
16
3
5
6.17
W
Scylla
7
9
11
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,913
Damage
71,967
86,155
Taken
79,647
71,969
Mitigated
28,425
26,021
Healing
30,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GRAVELORD-_-N1TO
King Arthur
20,119
2,651
0
9,539
34,935
29,859
366
20,109
14,826
0
53,448
W
Heimdallr
Katamatic
Heimdallr
24,179
13,933
0
3,118
28,111
8,241
2,556
17,780
10,331
0
76,464
L
Yemoja
11,095
1,460
2,464
3,674
29,900
35,030
36
19,025
10,875
37,707
0
W
Chang'e
NoLimitBac
Chang'e
23,159
1,145
6,968
13,166
25,656
14,187
982
13,021
12,635
65,655
0
L
35,699
474
0
10,344
21,320
7,080
1,579
9,799
11,521
135,002
0
W
Scylla
24,629
3,289
1,299
5,904
25,880
5,997
58
16,567
9,313
52,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,476
Gold Earned
54,539
265
Minions Killed
237
14
Camps Cleared
7
1,348,148
Distance Traveled
1,264,891
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,147
621
37
1
2
472,223
0
W
Heimdallr
18,097
696
105
4
3
385,036
0
L
Yemoja
17,669
680
54
2
3
425,334
0
W
Chang'e
18,415
708
75
3
3
474,605
0
L
Merlin
19,660
756
174
7
9
450,591
4
W
Scylla
18,027
693
57
2
1
405,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role