Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,168 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 7
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 8L
1,086 Elo+
Party 1
Ymir
Ymir
starwarsgeek1230
Ymir
Level 3
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 7
1,303 SR
1,251 Elo+

VS

Team Averages
Level 37
1,392 SR
1,484 Elo+
Freya
Freya
CptSaveaHoe_710
Freya
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,405 Elo+
Party 2
Heimdallr
Heimdallr
LIL_ONE92
Heimdallr
Level 18
God Stats
1W - 0L
1,278 SR
Queue Stats
3W - 0L
1,769 Elo+
Party 2
Arachne
Arachne
danibronxx31
Arachne
Level 26
God Stats
3W - 6L
1,397 SR
Queue Stats
17W - 27L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 9 / 1
5,729
716
4,101
9,524
2,584
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
 
Kuzenbo
5
0 / 7 / 1
4,934
617
835
6,981
3,241
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

6
0 / 9 / 0
4,665
583
1,320
9,145
3,349
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 2 / 4
7,116
890
2,930
6,068
1,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
LIL_ONE92
Heimdallr
10
10 / 2 / 9
9,131
1,141
8,937
4,817
1,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
danibronxx31
Arachne
10
10 / 1 / 8
8,851
1,106
6,918
6,163
2,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
25
25
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
9
1
0.17
L
Kuzenbo
 
Kuzenbo
0
7
1
0.07
W
5
2
4
3.5
W
Heimdallr
LIL_ONE92
Heimdallr
10
2
9
7.25
W
Arachne
danibronxx31
Arachne
10
1
8
14
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,256
Damage
18,785
25,650
Taken
17,048
9,174
Mitigated
6,338
632
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,101
1,041
0
582
9,524
2,584
0
1,279
8,245
0
10,061
L
Kuzenbo
 
Kuzenbo
835
433
0
0
6,981
3,241
0
655
6,326
2,721
0
W
2,930
1,377
0
1,618
6,068
1,799
413
1,564
4,504
14,037
0
W
Heimdallr
LIL_ONE92
Heimdallr
8,937
4,093
0
0
4,817
1,970
703
840
3,977
0
23,756
W
Arachne
danibronxx31
Arachne
6,918
5,615
270
1,631
6,163
2,569
1,176
612
5,551
0
16,321
L
1,320
236
0
50
9,145
3,349
0
1,252
7,893
7,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,328
Gold Earned
25,098
27
Minions Killed
63
0
Camps Cleared
4
377,700
Distance Traveled
412,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,729
716
11
1
0
120,268
0
L
Kuzenbo
4,934
617
7
1
0
119,837
0
W
Freya
7,116
890
15
2
2
125,841
0
W
Heimdallr
9,131
1,141
27
3
1
143,155
0
W
Arachne
8,851
1,106
21
3
1
143,716
0
L
Ymir
4,665
583
9
1
0
137,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role