Player Matchup

Thanatos
Thanatos
BandzupAG
Thanatos
Level 84
God Stats
13W - 10L
1,520 SR
Queue Stats
54W - 52L
1,597 Elo+
Party 1
Merlin
Merlin
FARRON KEEP
Merlin
Level 157
God Stats
2W - 7L
1,488 SR
Queue Stats
48W - 47L
1,573 Elo+
Solo
Fenrir
Fenrir
Kyle_DaCosta_12
Fenrir
Level 88
God Stats
9W - 3L
1,550 SR
Queue Stats
52W - 36L
1,685 Elo+
Party 1
Team Averages
Level 110
1,519 SR
1,619 Elo+

VS

Team Averages
Level 107
1,511 SR
1,548 Elo+
Sylvanus
Sylvanus
NHeat19
Sylvanus
Level 126
God Stats
1W - 0L
1,439 SR
Queue Stats
11W - 8L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Snowboarder8869
Kukulkan
Level 69
God Stats
405W - 389L
1,587 SR
Queue Stats
597W - 633L
1,599 Elo+
Solo
Achilles
Achilles
mmcsswaw
Achilles
Level 126
God Stats
6W - 1L
1,506 SR
Queue Stats
188W - 171L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BandzupAG
Thanatos
15
8 / 7 / 4
15,799
752
12,463
14,682
4,276
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
16
1 / 4 / 9
13,278
632
12,916
14,362
4,558
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 6 / 7
14,810
705
10,676
20,675
6,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NHeat19
Sylvanus
15
6 / 2 / 5
13,839
659
9,769
16,208
31,068
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
15
8 / 6 / 6
15,302
729
16,908
15,502
4,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
mmcsswaw
Achilles
14
3 / 6 / 5
13,605
648
16,327
20,625
17,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
14
Kills
17
17
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BandzupAG
Thanatos
8
7
4
1.43
L
Merlin
1
4
9
1.38
L
5
6
7
1.42
W
Sylvanus
NHeat19
Sylvanus
6
2
5
4.25
W
Kukulkan
8
6
6
1.83
W
Achilles
mmcsswaw
Achilles
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
43,004
49,719
Taken
52,335
15,691
Mitigated
53,170
12,449
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BandzupAG
Thanatos
12,463
2,360
0
8,300
14,682
4,276
1,530
10,315
4,367
0
33,370
L
Merlin
12,916
508
0
1,250
14,362
4,558
432
6,472
7,890
64,790
0
L
10,676
3,747
0
2,899
20,675
6,857
1,394
10,466
10,209
0
27,571
W
Sylvanus
NHeat19
Sylvanus
9,769
1,239
4,050
7,820
16,208
31,068
1,091
4,909
11,299
31,751
0
W
Kukulkan
16,908
153
811
3,060
15,502
4,742
1,392
4,464
11,038
56,447
0
W
Achilles
mmcsswaw
Achilles
16,327
6,378
0
5,969
20,625
17,360
557
4,496
16,129
0
56,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
42,746
204
Minions Killed
198
7
Camps Cleared
9
1,095,387
Distance Traveled
1,001,965
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,799
752
31
1
1
354,055
2
L
Merlin
13,278
632
130
6
4
360,391
6
L
Fenrir
14,810
705
43
2
2
380,941
0
W
Sylvanus
13,839
659
42
2
0
341,995
0
W
Kukulkan
15,302
729
92
4
4
311,839
0
W
Achilles
13,605
648
64
3
5
348,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role