Player Matchup

Cerberus
Cerberus
Il SAMURAI lI
Cerberus
Level 148
God Stats
3W - 4L
1,436 SR
Queue Stats
333W - 301L
1,560 Elo+
Party 1
Scylla
Scylla
Mana Heart
Scylla
Level 109
God Stats
11W - 2L
1,670 SR
Queue Stats
22W - 19L
1,545 Elo+
Solo
Fenrir
Fenrir
foxy 796
Fenrir
Level 141
God Stats
19W - 19L
1,608 SR
Queue Stats
222W - 174L
1,636 Elo+
Party 1
Team Averages
Level 133
1,571 SR
1,581 Elo+

VS

Team Averages
Level 106
1,488 SR
1,613 Elo+
Scylla
Scylla
BattleHippie21
Scylla
Level 124
God Stats
1W - 4L
1,402 SR
Queue Stats
347W - 335L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
Bicepy
Sun Wukong
Level 128
God Stats
1W - 1L
1,550 SR
Queue Stats
283W - 257L
1,635 Elo+
Solo
Heimdallr
Heimdallr
N3kr0Ch1r0pt3r4
Heimdallr
Level 67
God Stats
33W - 40L
1,512 SR
Queue Stats
248W - 255L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Il SAMURAI lI
Cerberus
19
8 / 3 / 4
18,237
793
18,462
26,379
36,623
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Mana Heart
Scylla
17
4 / 7 / 6
16,387
712
13,276
20,961
5,933
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
foxy 796
Fenrir
15
3 / 11 / 5
14,575
634
6,764
28,526
10,215
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 9 / 6
17,787
773
23,203
19,005
5,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Bicepy
Sun Wukong
18
6 / 5 / 13
17,008
739
28,042
27,088
25,564
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
N3kr0Ch1r0pt3r4
Heimdallr
11
2 / 1 / 6
12,910
561
5,995
5,523
1,634
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
45
15
Kills
20
21
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
12
9
6
1.67
L
Sun Wukong
Bicepy
Sun Wukong
6
5
13
2.5
W
Cerberus
Il SAMURAI lI
Cerberus
8
3
4
3.33
W
Scylla
Mana Heart
Scylla
4
7
6
1
L
Heimdallr
N3kr0Ch1r0pt3r4
Heimdallr
2
1
6
5
W
Fenrir
foxy 796
Fenrir
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,502
Damage
57,240
75,866
Taken
51,616
52,771
Mitigated
33,036
18,013
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,203
3,136
0
4,393
19,005
5,838
1,150
13,388
5,617
67,912
0
L
Sun Wukong
Bicepy
Sun Wukong
28,042
6,521
0
8,183
27,088
25,564
1,035
16,581
10,507
0
70,282
W
Cerberus
Il SAMURAI lI
Cerberus
18,462
2,080
0
5,731
26,379
36,623
434
7,626
18,753
75,286
0
W
Scylla
Mana Heart
Scylla
13,276
1,182
0
5,100
20,961
5,933
929
8,082
12,879
54,918
0
L
Heimdallr
N3kr0Ch1r0pt3r4
Heimdallr
5,995
1,264
0
768
5,523
1,634
716
2,534
2,989
0
20,800
W
Fenrir
foxy 796
Fenrir
6,764
1,975
927
6,255
28,526
10,215
1,461
8,908
19,618
0
32,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
47,705
237
Minions Killed
217
7
Camps Cleared
12
1,163,917
Distance Traveled
925,851
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
17,787
773
91
4
5
314,565
0
L
Sun Wukong
17,008
739
74
3
5
428,780
2
W
Cerberus
18,237
793
116
5
1
382,768
0
W
Scylla
16,387
712
77
3
5
377,416
8
L
Heimdallr
12,910
561
52
2
2
182,506
0
W
Fenrir
14,575
634
44
2
1
403,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role