Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
BeaksTV
Hun Batz
Gold III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 183L
1,465 MMR
Solo
Kukulkan
Kukulkan
Gold III
Marchaster
Kukulkan
Gold III
Level 120
God Stats
2W - 6L
1,163 SR
Queue Stats
194W - 173L
1,479 MMR
Solo
Yemoja
Yemoja
Gold II
Reaper7074
Yemoja
Gold II
Level 156
God Stats
1W - 2L
1,346 SR
Queue Stats
224W - 209L
1,464 MMR
Solo
Bastet
Bastet
Gold II
SidRnr
Bastet
Gold II
Level 114
God Stats
1W - 1L
1,731 SR
Queue Stats
32W - 35L
1,472 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,448 SR
1,476 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,742 SR
1,466 MMR
Raijin
Raijin
Gold I
Gangleo
Raijin
Gold I
Level 136
God Stats
3W - 1L
1,808 SR
Queue Stats
56W - 68L
1,526 MMR
Party 1
Khepri
Khepri
Gold IV
IPaatoo
Khepri
Gold IV
Level 119
God Stats
8W - 5L
1,739 SR
Queue Stats
104W - 93L
1,426 MMR
Solo
Neith
Neith
Gold III
SpaceDonkey888
Neith
Gold III
Level 86
God Stats
3W - 0L
1,666 SR
Queue Stats
22W - 29L
1,476 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Triptor
Sun Wukong
Gold III
Level 145
God Stats
2W - 0L
1,795 SR
Queue Stats
41W - 43L
1,433 MMR
Party 1
Ne Zha
Ne Zha
Gold II
iDorko
Ne Zha
Gold II
Level 50
God Stats
15W - 6L
1,700 SR
Queue Stats
99W - 74L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 8 / 3
11,057
481
7,744
18,732
5,131
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hun Batz
BeaksTV
Hun Batz
16
2 / 10 / 2
10,616
462
11,100
22,851
7,034
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Marchaster
Kukulkan
18
3 / 6 / 1
11,758
511
9,783
12,148
4,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
Reaper7074
Yemoja
14
1 / 5 / 1
9,737
423
6,523
19,739
15,759
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
SidRnr
Bastet
18
3 / 4 / 3
11,075
482
14,492
20,121
21,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bans
EsetThorPersephoneSetAchilles

VS

Bans
SusanoGebKumbhakarnaSkadiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gangleo
Raijin
20
12 / 1 / 8
14,180
617
20,617
11,381
5,689
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
IPaatoo
Khepri
16
1 / 3 / 18
11,764
511
6,945
15,413
16,448
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 5
11,561
503
12,772
12,974
5,112
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Triptor
Sun Wukong
20
8 / 1 / 7
12,879
560
19,186
22,515
27,065
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
iDorko
Ne Zha
20
9 / 2 / 9
14,311
622
17,394
15,676
7,895
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
11
Kills
33
33
Deaths
11
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
8
3
0.44
L
Hun Batz
BeaksTV
Hun Batz
2
10
2
0.3
W
Raijin
Gangleo
Raijin
12
1
8
16
W
Khepri
IPaatoo
Khepri
1
3
18
3.33
L
Kukulkan
Marchaster
Kukulkan
3
6
1
0.58
L
Yemoja
Reaper7074
Yemoja
1
5
1
0.3
L
Bastet
SidRnr
Bastet
3
4
3
1.13
W
3
4
5
1.38
W
Sun Wukong
Triptor
Sun Wukong
8
1
7
11.5
W
Ne Zha
iDorko
Ne Zha
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,642
Damage
76,914
93,591
Taken
77,959
53,445
Mitigated
62,209
17,490
Healing
23,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,744
3,979
0
3,635
18,732
5,131
350
4,898
13,834
0
72,930
L
Hun Batz
BeaksTV
Hun Batz
11,100
3,654
0
4,575
22,851
7,034
0
5,608
17,243
0
76,058
W
Raijin
Gangleo
Raijin
20,617
1,314
0
3,803
11,381
5,689
2,426
4,720
6,661
109,804
0
W
Khepri
IPaatoo
Khepri
6,945
745
0
1,478
15,413
16,448
240
3,214
12,199
26,219
0
L
Kukulkan
Marchaster
Kukulkan
9,783
1,292
0
190
12,148
4,266
0
6,316
5,832
69,600
0
L
Yemoja
Reaper7074
Yemoja
6,523
1,135
1,366
2,204
19,739
15,759
0
7,725
12,014
34,654
0
L
Bastet
SidRnr
Bastet
14,492
4,601
0
5,520
20,121
21,255
0
3,015
17,106
0
68,954
W
12,772
8,038
0
3,170
12,974
5,112
4,947
1,170
11,804
0
77,390
W
Sun Wukong
Triptor
Sun Wukong
19,186
5,018
0
7,584
22,515
27,065
1,560
3,669
18,846
0
80,142
W
Ne Zha
iDorko
Ne Zha
17,394
5,309
0
7,930
15,676
7,895
1,532
3,533
12,143
0
121,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,243
Gold Earned
64,695
554
Minions Killed
637
0
Camps Cleared
0
2,007,053
Distance Traveled
2,179,403
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,057
481
125
5
0
377,107
0
L
Hun Batz
10,616
462
115
5
0
400,157
2
W
Raijin
14,180
617
180
8
0
420,021
6
W
Khepri
11,764
511
26
1
0
451,562
5
L
Kukulkan
11,758
511
142
6
0
406,006
6
L
Yemoja
9,737
423
56
2
0
401,518
6
L
Bastet
11,075
482
116
5
0
422,265
7
W
Neith
11,561
503
140
6
0
350,224
1
W
Sun Wukong
12,879
560
115
5
0
467,194
0
W
Ne Zha
14,311
622
176
8
0
490,402
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role