Player Matchup

Fenrir
Fenrir
AgentSmart
Fenrir
Level 104
God Stats
1W - 2L
1,386 SR
Queue Stats
229W - 221L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
LordCrashWire
Sylvanus
Level 34
God Stats
11W - 10L
1,587 SR
Queue Stats
113W - 99L
1,611 Elo+
Party 1
Ra
Ra
ultradevon
Ra
Level 66
God Stats
13W - 17L
1,472 SR
Queue Stats
379W - 375L
1,556 Elo+
Party 1
Team Averages
Level 68
1,482 SR
1,582 Elo+

VS

Team Averages
Level 73
1,437 SR
1,462 Elo+
Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Vault319
Nike
Level 108
God Stats
1W - 1L
1,312 SR
Queue Stats
66W - 95L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AgentSmart
Fenrir
9
2 / 13 / 1
8,332
595
6,849
16,979
6,499
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
LordCrashWire
Sylvanus
11
0 / 9 / 5
8,559
611
3,923
22,324
15,138
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 8 / 2
9,759
697
8,705
17,278
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
11 / 0 / 18
12,804
915
18,811
6,014
2,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
 
Thor
15
13 / 1 / 13
12,789
914
17,292
15,954
14,270
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nike
13
6 / 5 / 19
11,785
842
11,700
11,597
6,476
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
5
Kills
30
30
Deaths
6
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
0
18
20
W
Thor
 
Thor
13
1
13
19.5
L
Fenrir
AgentSmart
Fenrir
2
13
1
0.19
L
Sylvanus
LordCrashWire
Sylvanus
0
9
5
0.28
W
Nike
6
5
19
3.1
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,477
Damage
47,803
56,581
Taken
33,565
28,506
Mitigated
23,043
14,020
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
18,811
4,143
0
1,410
6,014
2,297
1,300
4,122
1,892
37,272
0
W
Thor
 
Thor
17,292
3,779
0
4,470
15,954
14,270
467
4,778
9,482
0
49,169
L
Fenrir
AgentSmart
Fenrir
6,849
907
0
602
16,979
6,499
0
5,572
11,407
0
17,919
L
Sylvanus
LordCrashWire
Sylvanus
3,923
786
3,687
3,379
22,324
15,138
96
8,523
13,801
14,694
0
W
Nike
11,700
2,278
0
1,660
11,597
6,476
1,337
4,282
7,315
0
33,926
L
8,705
590
3,010
3,342
17,278
6,869
160
4,873
12,405
38,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
37,378
107
Minions Killed
156
4
Camps Cleared
8
610,574
Distance Traveled
728,873
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,804
915
46
3
0
259,899
0
W
Thor
12,789
914
66
5
5
243,602
0
L
Fenrir
8,332
595
34
2
2
204,603
0
L
Sylvanus
8,559
611
27
2
1
194,825
2
W
Nike
11,785
842
44
3
3
225,372
0
L
Ra
9,759
697
46
3
1
211,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role