Player Matchup

King Arthur
King Arthur
Arkyn1
King Arthur
Level 109
God Stats
18W - 17L
1,664 SR
Queue Stats
79W - 72L
1,766 Elo+
Party 2
Kukulkan
Kukulkan
TheGodoFMomo
Kukulkan
Level 97
God Stats
21W - 6L
1,810 SR
Queue Stats
141W - 128L
1,583 Elo+
Solo
Camazotz
Camazotz
hoobed
Camazotz
Level 4
God Stats
0W - 1L
1,854 SR
Queue Stats
0W - 2L
1,384 Elo+
Party 2
Team Averages
Level 70
1,776 SR
1,577 Elo+

VS

Team Averages
Level 31
1,614 SR
1,738 Elo+
Bacchus
Bacchus
Kondriax
Bacchus
Level 27
God Stats
3W - 2L
1,593 SR
Queue Stats
79W - 38L
1,782 Elo+
Solo
Ullr
Ullr
Virescentz
Ullr
Level 37
God Stats
30W - 18L
1,678 SR
Queue Stats
175W - 102L
1,712 Elo+
Party 1
Merlin
Merlin
mike2mic
Merlin
Level 28
God Stats
2W - 2L
1,573 SR
Queue Stats
100W - 57L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkyn1
King Arthur
20
13 / 6 / 11
19,433
747
30,629
36,411
36,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
TheGodoFMomo
Kukulkan
20
9 / 7 / 10
19,164
737
32,414
19,018
6,010
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
hoobed
Camazotz
16
7 / 11 / 11
17,752
683
11,007
27,879
11,630
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kondriax
Bacchus
19
6 / 6 / 12
19,607
754
16,697
31,480
55,278
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
11 / 11 / 10
20,974
807
29,277
28,371
10,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
mike2mic
Merlin
18
7 / 12 / 5
18,789
723
20,804
24,823
8,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
29
Kills
24
24
Deaths
29
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arkyn1
King Arthur
13
6
11
3.08
W
Bacchus
Kondriax
Bacchus
6
6
12
2
L
Kukulkan
TheGodoFMomo
Kukulkan
9
7
10
2
W
11
11
10
1.45
L
Camazotz
hoobed
Camazotz
7
11
11
1.14
W
Merlin
mike2mic
Merlin
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,050
Damage
66,778
83,308
Taken
84,674
53,686
Mitigated
74,380
12,285
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arkyn1
King Arthur
30,629
4,086
0
5,194
36,411
36,046
655
15,775
20,636
0
94,532
W
Bacchus
Kondriax
Bacchus
16,697
2,655
0
993
31,480
55,278
1,280
9,755
21,680
38,964
0
L
Kukulkan
TheGodoFMomo
Kukulkan
32,414
2,623
0
649
19,018
6,010
702
6,633
12,385
102,681
0
W
29,277
11,095
0
741
28,371
10,242
1,113
10,872
17,499
0
79,911
L
Camazotz
hoobed
Camazotz
11,007
2,535
0
6,442
27,879
11,630
680
15,686
12,193
0
24,244
W
Merlin
mike2mic
Merlin
20,804
1,873
0
2,833
24,823
8,860
628
12,158
12,665
70,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
59,370
289
Minions Killed
259
14
Camps Cleared
9
1,349,184
Distance Traveled
1,280,620
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
19,433
747
113
4
3
459,164
0
W
Bacchus
19,607
754
47
2
2
502,097
0
L
Kukulkan
19,164
737
147
6
4
413,912
0
W
Ullr
20,974
807
110
4
5
405,239
0
L
Camazotz
17,752
683
29
1
7
476,108
0
W
Merlin
18,789
723
102
4
2
373,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role