Player Matchup

Ymir
Ymir
Bronze I
Grayewulfe
Ymir
Bronze I
Level 91
God Stats
17W - 18L
1,554 SR
Queue Stats
97W - 137L
835 MMR
Solo
Thor
Thor
Bronze III
Meth_Sessing
Thor
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
686 MMR
Party 2
Hera
Hera
Bronze I
Plastique_Tiara-
Hera
Bronze I
Level 157
God Stats
30W - 35L
1,446 SR
Queue Stats
565W - 592L
789 MMR
Solo
Nox
Nox
Bronze III
Samster345404
Nox
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
917 MMR
Party 2
Jing Wei
Jing Wei
Bronze I
darkkore468
Jing Wei
Bronze I
Level 108
God Stats
226W - 244L
1,446 SR
Queue Stats
232W - 265L
781 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,489 SR
802 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,499 SR
800 MMR
Erlang Shen
Erlang Shen
Silver V
Brandriidon
Erlang Shen
Silver V
Level 45
God Stats
15W - 7L
1,548 SR
Queue Stats
23W - 27L
822 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
CapsicIe
Kuzenbo
Bronze I
Level 84
God Stats
21W - 23L
1,444 SR
Queue Stats
239W - 234L
660 MMR
Party 1
Izanami
Izanami
Silver V
LEBOWSKl_THOR
Izanami
Silver V
Level 100
God Stats
42W - 29L
1,551 SR
Queue Stats
426W - 439L
924 MMR
Party 1
Chaac
Chaac
Silver V
MajorAp04
Chaac
Silver V
Level 59
God Stats
6W - 2L
1,649 SR
Queue Stats
77W - 84L
771 MMR
Solo
Merlin
Merlin
Silver V
SirPandaOp
Merlin
Silver V
Level 118
God Stats
3W - 5L
1,304 SR
Queue Stats
265W - 306L
825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 13 / 22
18,979
413
26,718
51,675
86,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 7 / 8
19,819
431
28,417
31,240
13,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 16
23,162
504
33,665
21,364
25,490
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 10 / 17
18,703
407
23,135
31,339
17,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
darkkore468
Jing Wei
20
5 / 16 / 18
18,738
407
37,312
47,020
18,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KumbhakarnaArachneBacchusKing ArthurAwilix

VS

Bans
KukulkanSkadiRatatoskrMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brandriidon
Erlang Shen
20
14 / 14 / 13
23,365
508
32,555
44,830
27,232
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
CapsicIe
Kuzenbo
20
4 / 9 / 25
21,482
467
17,062
40,166
66,933
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
20
14 / 5 / 15
26,627
579
39,161
32,427
12,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
MajorAp04
Chaac
20
4 / 6 / 21
21,363
464
16,239
43,746
35,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
SirPandaOp
Merlin
20
15 / 10 / 12
24,533
533
48,870
30,403
12,079
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
137
43
Kills
51
51
Deaths
44
81
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Brandriidon
Erlang Shen
14
14
13
1.46
W
Kuzenbo
CapsicIe
Kuzenbo
4
9
25
1.83
L
8
13
22
1.46
W
Izanami
14
5
15
4.3
W
Chaac
MajorAp04
Chaac
4
6
21
2.42
L
18
7
8
3.14
L
9
5
16
3.4
L
3
10
17
1.15
W
Merlin
SirPandaOp
Merlin
15
10
12
2.1
L
Jing Wei
darkkore468
Jing Wei
5
16
18
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,247
Damage
153,887
182,638
Taken
191,572
160,336
Mitigated
155,049
37,486
Healing
47,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Brandriidon
Erlang Shen
32,555
14,396
0
11,508
44,830
27,232
1,341
19,697
25,133
0
130,844
W
Kuzenbo
CapsicIe
Kuzenbo
17,062
4,598
1,839
9,644
40,166
66,933
1,002
19,446
20,720
48,351
0
L
26,718
1,482
4,196
11,418
51,675
86,158
1,066
18,636
33,039
94,182
0
W
Izanami
39,161
28,603
0
10,217
32,427
12,940
7,190
14,961
17,466
0
221,008
W
Chaac
MajorAp04
Chaac
16,239
2,914
0
14,374
43,746
35,865
2,157
16,778
26,968
0
146,176
L
28,417
6,138
0
2,656
31,240
13,196
770
9,497
21,743
0
107,317
L
33,665
7,217
0
1,888
21,364
25,490
2,080
6,937
14,427
182,260
0
L
23,135
640
0
850
31,339
17,200
0
14,595
16,744
111,126
0
W
Merlin
SirPandaOp
Merlin
48,870
1,891
0
0
30,403
12,079
680
15,064
15,339
171,797
0
L
Jing Wei
darkkore468
Jing Wei
37,312
29,078
3,313
13,165
47,020
18,292
3,647
16,267
30,753
0
157,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,401
Gold Earned
117,370
874
Minions Killed
830
0
Camps Cleared
0
3,935,709
Distance Traveled
3,849,946
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
23,365
508
165
4
0
728,948
0
W
Kuzenbo
21,482
467
44
1
0
743,222
18
L
Ymir
18,979
413
102
2
0
754,296
2
W
Izanami
26,627
579
280
6
0
815,336
4
W
Chaac
21,363
464
137
3
0
816,536
4
L
Thor
19,819
431
119
3
0
821,599
4
L
Hera
23,162
504
307
7
0
865,852
4
L
Nox
18,703
407
151
3
0
780,603
0
W
Merlin
24,533
533
204
4
0
745,904
4
L
Jing Wei
18,738
407
195
4
0
713,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role