Player Matchup

Chaac
Chaac
Gold III
ApxPredator2018
Chaac
Gold III
Level 124
God Stats
8W - 5L
1,592 SR
Queue Stats
676W - 738L
1,369 MMR
Solo
He Bo
He Bo
Gold V
FRANCOc13
He Bo
Gold V
Level 123
God Stats
29W - 24L
1,594 SR
Queue Stats
474W - 508L
1,347 MMR
Solo
Sobek
Sobek
Gold V
MOBeachBum
Sobek
Gold V
Level 126
God Stats
8W - 7L
1,575 SR
Queue Stats
289W - 301L
1,355 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,587 SR
1,357 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,618 SR
1,357 MMR
Kuzenbo
Kuzenbo
Gold III
HenryDawgy
Kuzenbo
Gold III
Level 105
God Stats
9W - 15L
1,488 SR
Queue Stats
444W - 476L
1,361 MMR
Solo
Ah Puch
Ah Puch
Silver I
dartAndrey53
Ah Puch
Silver I
Level 144
God Stats
5W - 1L
1,779 SR
Queue Stats
31W - 30L
1,337 MMR
Solo
Skadi
Skadi
Gold III
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Skadi
Gold III
Level 78
God Stats
21W - 10L
1,588 SR
Queue Stats
233W - 202L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
11,759
653
11,225
17,659
18,460
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
FRANCOc13
He Bo
13
2 / 6 / 3
11,224
624
8,647
12,992
3,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
1 / 5 / 1
10,773
599
8,071
22,336
17,240
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GaneshaKukulkanZeusBacchus

VS

Bans
CabrakanKumbhakarnaEsetAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HenryDawgy
Kuzenbo
13
4 / 3 / 10
13,187
733
10,247
17,095
18,935
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
dartAndrey53
Ah Puch
17
7 / 0 / 7
13,673
760
17,989
7,084
3,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 8
12,504
695
14,409
12,425
5,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
15
15
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
He Bo
FRANCOc13
He Bo
2
6
3
0.58
W
Kuzenbo
HenryDawgy
Kuzenbo
4
3
10
3
L
Sobek
1
5
1
0.3
W
Ah Puch
dartAndrey53
Ah Puch
7
0
7
10.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
42,645
52,987
Taken
36,604
39,100
Mitigated
27,571
12,294
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,225
2,352
0
7,514
17,659
18,460
0
8,122
9,537
161
48,688
L
He Bo
FRANCOc13
He Bo
8,647
195
0
490
12,992
3,400
0
10,227
2,765
33,596
0
W
Kuzenbo
HenryDawgy
Kuzenbo
10,247
4,092
0
3,070
17,095
18,935
31
9,328
7,767
24,224
0
L
Sobek
8,071
519
0
4,290
22,336
17,240
0
10,471
11,865
30,539
0
W
Ah Puch
dartAndrey53
Ah Puch
17,989
542
828
3,474
7,084
3,287
274
2,736
4,348
65,861
0
W
14,409
7,944
0
3,316
12,425
5,349
2,000
5,282
7,143
0
50,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
39,364
211
Minions Killed
192
10
Camps Cleared
6
941,640
Distance Traveled
1,023,584
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,759
653
108
6
5
310,428
0
L
He Bo
11,224
624
57
3
1
313,032
1
W
Kuzenbo
13,187
733
18
1
1
361,990
8
L
Sobek
10,773
599
46
3
4
318,180
8
W
Ah Puch
13,673
760
114
6
1
358,972
0
W
Skadi
12,504
695
60
3
4
302,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role