Player Matchup

Kumbhakarna
Kumbhakarna
Silver V
MagillaGilla
Kumbhakarna
Silver V
Level 146
God Stats
26W - 25L
1,515 SR
Queue Stats
211W - 255L
917 MMR
Party 1
Jing Wei
Jing Wei
Bronze II
Noixzyy v2
Jing Wei
Bronze II
Level 46
God Stats
1W - 4L
1,229 SR
Queue Stats
28W - 32L
763 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
Persistent_1_N
Nu Wa
Bronze I
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 204L
842 MMR
Solo
Thanatos
Thanatos
Silver V
XxNoNoxX0
Thanatos
Silver V
Level 114
God Stats
9W - 6L
1,476 SR
Queue Stats
61W - 87L
956 MMR
Solo
Achilles
Achilles
Bronze I
lewst86
Achilles
Bronze I
Level 103
God Stats
14W - 12L
1,481 SR
Queue Stats
183W - 214L
794 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,440 SR
855 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,507 SR
854 MMR
Skadi
Skadi
Silver V
 
Skadi
Silver V
Level 67
God Stats
29W - 24L
1,492 SR
Queue Stats
99W - 108L
847 MMR
Solo
Merlin
Merlin
Silver V
KingPeepeepoopoo
Merlin
Silver V
Level 129
God Stats
25W - 22L
1,428 SR
Queue Stats
105W - 131L
786 MMR
Solo
Chaac
Chaac
Bronze I
WonderPuppy837
Chaac
Bronze I
Level 97
God Stats
7W - 2L
1,692 SR
Queue Stats
55W - 68L
930 MMR
Solo
Hera
Hera
Bronze I
darkkore468
Hera
Bronze I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 265L
781 MMR
Solo
Vulcan
Vulcan
Silver IV
fatboy10170
Vulcan
Silver IV
Level 65
God Stats
15W - 14L
1,421 SR
Queue Stats
113W - 110L
928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MagillaGilla
Kumbhakarna
20
8 / 9 / 33
24,721
485
25,266
71,671
115,655
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Noixzyy v2
Jing Wei
20
19 / 10 / 17
24,702
484
47,943
48,106
20,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 17 / 14
20,942
411
23,972
40,997
16,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
XxNoNoxX0
Thanatos
20
18 / 11 / 14
24,502
480
39,186
59,914
45,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
lewst86
Achilles
20
8 / 17 / 20
21,176
415
35,236
58,933
70,388
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HadesKing ArthurArachneAwilixYmir

VS

Bans
PoseidonMedusaBacchusKukulkanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
11 / 14 / 11
27,402
537
36,227
45,087
16,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 9 / 25
25,302
496
48,958
39,233
15,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 8 / 31
30,317
594
61,673
96,937
121,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 16 / 19
24,513
481
27,670
37,445
15,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
20
22 / 13 / 17
30,837
605
69,510
32,073
14,050
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
166
60
Kills
63
64
Deaths
60
98
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
14
11
1.18
W
9
9
25
2.39
L
Kumbhakarna
MagillaGilla
Kumbhakarna
8
9
33
2.72
L
Jing Wei
Noixzyy v2
Jing Wei
19
10
17
2.75
L
7
17
14
0.82
W
13
8
31
3.56
L
Thanatos
XxNoNoxX0
Thanatos
18
11
14
2.27
W
8
16
19
1.09
W
Vulcan
22
13
17
2.35
L
Achilles
lewst86
Achilles
8
17
20
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,603
Damage
244,038
279,621
Taken
250,775
268,233
Mitigated
183,473
63,138
Healing
98,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
36,227
20,087
2,121
14,545
45,087
16,861
5,433
7,990
37,097
0
235,022
W
48,958
2,270
317
3,750
39,233
15,179
5,556
9,881
29,352
147,079
0
L
Kumbhakarna
MagillaGilla
Kumbhakarna
25,266
1,549
0
1,409
71,671
115,655
213
44,721
26,950
118,966
0
L
Jing Wei
Noixzyy v2
Jing Wei
47,943
32,418
1,134
6,893
48,106
20,334
824
23,544
24,562
0
177,951
L
23,972
3,586
617
4,283
40,997
16,512
248
18,960
22,037
97,828
0
W
61,673
11,132
0
64,697
96,937
121,486
6,549
18,294
78,643
3,255
234,098
L
Thanatos
XxNoNoxX0
Thanatos
39,186
9,142
0
32,187
59,914
45,344
4,588
26,696
33,218
0
157,390
W
27,670
10,674
1,374
8,372
37,445
15,897
2,492
7,793
29,652
127,421
0
W
Vulcan
69,510
22,840
0
2,963
32,073
14,050
3,648
10,687
21,386
264,358
0
L
Achilles
lewst86
Achilles
35,236
8,014
2,203
14,412
58,933
70,388
819
36,639
22,294
0
112,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

116,043
Gold Earned
138,371
824
Minions Killed
1,046
0
Camps Cleared
0
4,252,612
Distance Traveled
4,053,133
39
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
27,402
537
232
5
0
744,965
2
W
Merlin
25,302
496
141
3
0
792,614
14
L
Kumbhakarna
24,721
485
162
3
0
920,434
19
L
Jing Wei
24,702
484
235
5
0
847,968
6
L
Nu Wa
20,942
411
103
2
0
672,773
0
W
Chaac
30,317
594
264
5
0
899,999
6
L
Thanatos
24,502
480
190
4
0
965,782
4
W
Hera
24,513
481
169
3
0
709,155
3
W
Vulcan
30,837
605
240
5
0
906,400
0
L
Achilles
21,176
415
134
3
0
845,655
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role