Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FisherPrince3552
King Arthur
Level 159
God Stats
20W - 19L
1,568 SR
Queue Stats
286W - 268L
1,653 Elo+
Party 1
Bastet
Bastet
littleeerabbit
Bastet
Level 149
God Stats
2W - 4L
1,770 SR
Queue Stats
28W - 25L
1,631 Elo+
Party 1
Team Averages
Level 151
1,568 SR
1,557 Elo+

VS

Team Averages
Level 141
1,819 SR
1,765 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KindBud
Ah Muzen Cab
Level 160
God Stats
21W - 3L
2,008 SR
Queue Stats
556W - 123L
1,848 Elo+
Party 2
Serqet
Serqet
Moody
Serqet
Level 152
God Stats
39W - 6L
1,963 SR
Queue Stats
580W - 229L
1,912 Elo+
Party 2
Nox
Nox
MrGatoPanzon
Nox
Level 88
God Stats
7W - 7L
1,588 SR
Queue Stats
209W - 222L
1,586 Elo+
Solo
Raijin
Raijin
Whiteboi23
Raijin
Level 158
God Stats
12W - 1L
2,038 SR
Queue Stats
1,537W - 441L
1,976 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
9 / 9 / 10
17,950
997
43,305
25,100
8,401
Heartseeker

Heartseeker

+75
Physical Power
+10
Physical Penetration
+200
Mana
+20
Mp 5

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
 
Nox
20
5 / 9 / 10
17,000
944
16,622
25,642
7,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Chang'e
 
Chang'e
20
1 / 1 / 14
15,722
873
16,516
15,794
4,056
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Enchanted Spear

Enchanted Spear

+30
Magical Power
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing from abilities increased by 10%. If you have taken or dealt damage in the last 5s, their Healing from abilities is increased by an additional 15%.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

King Arthur
FisherPrince3552
King Arthur
20
4 / 5 / 12
16,765
931
26,521
33,437
31,270
Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 20%.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 11 / 7
17,045
947
27,532
29,933
17,045
Evolved Soul Eater

Evolved Soul Eater

+60
Physical Power
+200
Mana
+10%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your Physical abilities heal you for 15% of the damage dealt to targets.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Ancile

Ancile

+40
Physical Power
+50
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
2 / 6 / 26
16,966
943
11,358
34,971
42,310
Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - She will protect you from a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, She bestows upon the owner 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
KindBud
Ah Muzen Cab
20
4 / 5 / 22
17,653
981
30,873
28,020
21,788
The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+35
Physical Power
+50
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
Moody
Serqet
20
5 / 5 / 22
17,297
961
13,792
25,498
35,465
Winged Blade

Winged Blade

+300
Health
+20%
Crowd Control Reduction
+10%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Ancile

Ancile

+40
Physical Power
+50
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Contagion

Contagion

+60
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 7 / 19
17,599
978
20,430
20,381
9,269
Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Raijin
Whiteboi23
Raijin
20
17 / 5 / 12
19,781
1,099
45,671
26,532
11,918
Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
136
28
Kills
35
35
Deaths
28
53
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
9
9
10
1.56
L
Nox
 
Nox
5
9
10
1.11
L
Chang'e
 
Chang'e
1
1
14
8
W
Kumbhakarna
 
Kumbhakarna
2
6
26
2.5
L
King Arthur
FisherPrince3552
King Arthur
4
5
12
2
W
Ah Muzen Cab
KindBud
Ah Muzen Cab
4
5
22
3
W
Serqet
Moody
Serqet
5
5
22
3.2
W
7
7
19
2.36
W
Raijin
Whiteboi23
Raijin
17
5
12
4.6
L
9
11
7
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,496
Damage
122,124
129,906
Taken
135,402
68,619
Mitigated
120,750
27,107
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
43,305
21,125
0
1,893
25,100
8,401
0
12,182
12,523
0
96,444
L
Nox
 
Nox
16,622
897
0
1,311
25,642
7,847
0
14,886
9,121
43,824
0
L
Chang'e
 
Chang'e
16,516
643
7,793
8,162
15,794
4,056
0
8,322
6,572
56,372
0
W
Kumbhakarna
 
Kumbhakarna
11,358
410
0
1,104
34,971
42,310
0
10,088
24,883
24,908
0
L
King Arthur
FisherPrince3552
King Arthur
26,521
2,948
0
4,402
33,437
31,270
0
22,658
10,779
1,040
46,739
W
Ah Muzen Cab
KindBud
Ah Muzen Cab
30,873
10,192
0
7,198
28,020
21,788
0
6,077
21,943
0
114,364
W
Serqet
Moody
Serqet
13,792
1,745
0
1,298
25,498
35,465
0
8,218
17,280
1,152
12,250
W
20,430
2,882
0
0
20,381
9,269
0
4,849
15,532
49,117
0
W
Raijin
Whiteboi23
Raijin
45,671
5,670
0
3,223
26,532
11,918
0
5,089
21,443
82,993
0
L
27,532
4,589
0
3,546
29,933
17,045
0
20,394
8,809
143
47,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,482
Gold Earned
89,296
401
Minions Killed
380
13
Camps Cleared
12
1,782,861
Distance Traveled
1,797,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
17,950
997
107
6
4
286,529
0
L
Nox
17,000
944
73
4
0
347,791
0
L
Chang'e
15,722
873
126
7
5
397,214
0
W
Kumbhakarna
16,966
943
27
2
0
387,942
0
L
King Arthur
16,765
931
44
2
3
370,332
0
W
Ah Muzen Cab
17,653
981
170
9
6
342,204
0
W
Serqet
17,297
961
7
0
1
370,319
0
W
Nox
17,599
978
82
5
3
355,418
0
W
Raijin
19,781
1,099
94
5
2
341,352
0
L
Bastet
17,045
947
51
3
1
380,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role