Player Matchup

Nox
Nox
E4hunnid__
Nox
Level 35
God Stats
4W - 4L
1,486 SR
Queue Stats
36W - 28L
1,441 Elo+
Party 2
Ratatoskr
Ratatoskr
ImAntUwU
Ratatoskr
Level 82
God Stats
4W - 4L
1,616 SR
Queue Stats
39W - 26L
1,496 Elo+
Party 2
Ymir
Ymir
LuhhJosii813
Ymir
Level 67
God Stats
1W - 2L
1,410 SR
Queue Stats
38W - 34L
1,450 Elo+
Party 2
Merlin
Merlin
shadow_gaze22
Merlin
Level 43
God Stats
3W - 5L
1,446 SR
Queue Stats
25W - 46L
1,233 Elo+
Solo
Skadi
Skadi
wasup_jay
Skadi
Level 30
God Stats
1W - 1L
1,644 SR
Queue Stats
40W - 39L
1,385 Elo+
Party 2
Team Averages
Level 51
1,520 SR
1,401 Elo+

VS

Team Averages
Level 54
1,502 SR
1,348 Elo+
Pele
Pele
BalistickSnake1
Pele
Level 38
God Stats
6W - 1L
1,919 SR
Queue Stats
15W - 8L
1,546 Elo+
Solo
Odin
Odin
I_Obey_Jalen
Odin
Level 36
God Stats
11W - 7L
1,323 SR
Queue Stats
80W - 78L
1,310 Elo+
Solo
Merlin
Merlin
Khaotiklutch
Merlin
Level 9
God Stats
2W - 1L
1,471 SR
Queue Stats
5W - 7L
1,249 Elo+
Party 1
Artemis
Artemis
MrTreebie
Artemis
Level 86
God Stats
1W - 0L
1,420 SR
Queue Stats
2W - 3L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
SerFoxworth
Jormungandr
Level 102
God Stats
2W - 3L
1,378 SR
Queue Stats
12W - 19L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 18
24,742
538
31,401
30,339
13,064
Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Soul Gem

Soul Gem

+65
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Ratatoskr
ImAntUwU
Ratatoskr
20
26 / 7 / 13
26,273
571
52,630
41,300
37,310
Acorn of Yggdrasil

Acorn of Yggdrasil

+50
Physical Power
+20%
Movement Speed

PASSIVE - Anytime Ratatoskr uses an ability that successfully hits any target, he is healed.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Ancile

Ancile

+40
Physical Power
+50
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

20
5 / 3 / 6
18,598
404
14,425
20,595
30,882
Dynasty Plate Helm

Dynasty Plate Helm

+50
Magical Power
+30
Physical Protection
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+100
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+60
Magical Power
+40
Physical Protection
+20
Mp 5

PASSIVE - Every 2s you receive a stack of 7 Physical Protection, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+20
Magical Power
+60
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Power reduced by 30.

Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Stone of Fal

Stone of Fal

+70
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you would be dealt more than 20% of your Max Health by a single Magical ability, that damage is instead reduced by 10%.

20
3 / 17 / 12
19,293
419
29,973
32,556
12,485
Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+100
Magical Power
+200
Mana

PASSIVE - If you drop below 40% Health, you gain a shield equal to 20% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +20 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Skadi
wasup_jay
Skadi
20
9 / 14 / 9
21,479
467
42,788
36,603
15,519
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 15 / 7
25,751
560
38,724
56,278
21,794
Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

Evolved Soul Eater

Evolved Soul Eater

+60
Physical Power
+200
Mana
+10%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your Physical abilities heal you for 15% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+20
Physical Power
+15%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.

20
3 / 9 / 16
22,033
479
18,182
49,118
64,876
Masamune

Masamune

+50
Physical Power
+150
Health
+7%
Movement Speed

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 7 Magical Protection and 7 Physical Protection. Stacks up to 5 times.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
20
11 / 11 / 12
26,180
569
25,803
33,914
11,941
Doom Orb

Doom Orb

+145
Magical Power
+200
Mana
+25
Mp 5
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Artemis
MrTreebie
Artemis
20
12 / 10 / 10
22,884
497
27,651
31,265
10,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Jormungandr
SerFoxworth
Jormungandr
20
5 / 9 / 27
23,397
509
26,415
43,887
55,945
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 20%.

Emperor's Armor

Emperor's Armor

+250
Health
+40
Physical Protection

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 40%.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
122
54
Kills
50
50
Deaths
54
58
Assists
72
Player
Kills
Deaths
Assists
KDA
W
19
15
7
1.5
L
11
9
18
2.22
W
3
9
16
1.22
L
Ratatoskr
ImAntUwU
Ratatoskr
26
7
13
4.64
W
Merlin
11
11
12
1.55
L
5
3
6
2.67
W
Artemis
MrTreebie
Artemis
12
10
10
1.7
W
Jormungandr
SerFoxworth
Jormungandr
5
9
27
2.06
L
3
17
12
0.53
L
Skadi
wasup_jay
Skadi
9
14
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,217
Damage
136,775
161,393
Taken
214,462
109,260
Mitigated
164,629
33,511
Healing
56,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,724
12,673
994
15,665
56,278
21,794
0
19,227
37,051
0
221,800
L
31,401
2,151
1,637
7,132
30,339
13,064
1,926
10,073
20,266
185,321
0
W
18,182
8,492
0
7,873
49,118
64,876
2,484
23,847
25,271
0
115,950
L
Ratatoskr
ImAntUwU
Ratatoskr
52,630
14,639
0
11,777
41,300
37,310
2,430
10,359
30,941
0
188,927
W
Merlin
25,803
2,681
0
8,417
33,914
11,941
3,526
15,703
18,211
164,909
0
L
14,425
1,607
291
1,834
20,595
30,882
668
5,896
14,699
61,372
0
W
Artemis
MrTreebie
Artemis
27,651
20,490
1,908
12,308
31,265
10,073
8,681
8,805
22,460
0
124,414
W
Jormungandr
SerFoxworth
Jormungandr
26,415
5,641
0
9,718
43,887
55,945
621
15,115
28,772
107,167
0
L
29,973
2,351
1,035
2,843
32,556
12,485
2,053
11,731
20,825
119,119
0
L
Skadi
wasup_jay
Skadi
42,788
20,530
1,099
5,863
36,603
15,519
876
14,159
22,444
0
187,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,385
Gold Earned
120,245
928
Minions Killed
932
0
Camps Cleared
0
3,538,696
Distance Traveled
3,671,395
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
25,751
560
237
5
0
698,328
0
L
Nox
24,742
538
258
6
0
821,819
2
W
Odin
22,033
479
144
3
0
820,630
0
L
Ratatoskr
26,273
571
206
4
0
940,554
3
W
Merlin
26,180
569
242
5
0
721,020
0
L
Ymir
18,598
404
88
2
0
501,280
0
W
Artemis
22,884
497
184
4
0
696,559
1
W
Jormungandr
23,397
509
125
3
0
734,858
18
L
Merlin
19,293
419
164
4
0
570,134
0
L
Skadi
21,479
467
212
5
0
704,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role