Player Matchup

Isis
Isis
Sgt TacoPants04
Isis
Level 108
God Stats
1W - 2L
1,245 SR
Queue Stats
68W - 59L
1,506 Elo+
Party 1
Thor
Thor
Vanity CranKzZ
Thor
Level 68
God Stats
14W - 15L
1,473 SR
Queue Stats
162W - 110L
1,511 Elo+
Party 2
Cernunnos
Cernunnos
Yo Blobbo
Cernunnos
Level 123
God Stats
4W - 0L
1,920 SR
Queue Stats
64W - 57L
1,560 Elo+
Solo
Pele
Pele
bmpnutshots
Pele
Level 68
God Stats
4W - 1L
1,780 SR
Queue Stats
104W - 97L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
xWh1tez
Sylvanus
Level 142
God Stats
27W - 17L
1,594 SR
Queue Stats
222W - 182L
1,524 Elo+
Party 2
Team Averages
Level 102
1,603 SR
1,525 Elo+

VS

Team Averages
Level 110
1,453 SR
1,512 Elo+
Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Atlantis Saints
Agni
Level 108
God Stats
1W - 3L
1,329 SR
Queue Stats
151W - 151L
1,504 Elo+
Solo
Medusa
Medusa
Crxssa
Medusa
Level 68
God Stats
0W - 1L
1,339 SR
Queue Stats
137W - 128L
1,527 Elo+
Solo
Sylvanus
Sylvanus
El Dubbo
Sylvanus
Level 145
God Stats
7W - 9L
1,327 SR
Queue Stats
367W - 332L
1,595 Elo+
Party 3
Arachne
Arachne
Lysergide Acid
Arachne
Level 89
God Stats
8W - 3L
1,769 SR
Queue Stats
203W - 220L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 12 / 14
20,421
567
29,377
29,463
12,298
Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Staff of Myrddin

Staff of Myrddin

+100
Magical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 4 / 12
22,371
621
22,948
22,038
19,716
Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Cernunnos
Yo Blobbo
Cernunnos
20
10 / 9 / 15
18,990
528
46,413
33,910
15,216
Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+10%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 8s.

Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

20
10 / 7 / 5
21,499
597
35,343
48,094
54,126
Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+60
Physical Power
+200
Mana
+10%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your Physical abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+60
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Sylvanus
xWh1tez
Sylvanus
20
4 / 7 / 21
18,127
504
14,697
40,486
54,544
Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+200
Health
+10%
Cooldown Reduction
+20%
Attack Speed
+10%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 20%.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
7 / 4 / 12
17,973
499
30,539
44,212
80,991
Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Reflects 25% of all Basic Attack damage back to the attacker as Physical Damage.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Bulwark of Hope

Bulwark of Hope

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.

20
10 / 13 / 9
17,485
486
31,797
23,803
8,845
Soul Gem

Soul Gem

+65
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Evolved Shaman's Ring

Evolved Shaman's Ring

+110
Magical Power
+10%
Cooldown Reduction

PASSIVE - Successfully hitting a god with a damaging ability causes them to become debuffed, taking 10% additional damage from all your damage sources for 10s.

Medusa
Crxssa
Medusa
20
7 / 14 / 7
16,359
454
18,195
32,280
14,109
Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Sylvanus
El Dubbo
Sylvanus
20
1 / 7 / 24
16,271
452
17,405
38,756
62,151
Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+100
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

20
14 / 11 / 10
18,914
525
37,822
42,248
20,359
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+30%
Attack Speed
+30
Physical Power
+10%
Movement Speed

PASSIVE - Hitting enemies with basic attacks gives you 1 stack of 5% Movement Speed. Stacks up to 3 times, stacks last 7s.

Hastened Katana

Hastened Katana

+25
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
101
48
Kills
39
39
Deaths
49
67
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
4
12
3.25
L
10
13
9
1.12
L
Medusa
Crxssa
Medusa
7
14
7
0.75
L
Sylvanus
El Dubbo
Sylvanus
1
7
24
1.86
L
14
11
10
1.73
W
13
12
14
1.67
W
11
4
12
4.25
W
Cernunnos
Yo Blobbo
Cernunnos
10
9
15
1.94
W
10
7
5
1.79
W
Sylvanus
xWh1tez
Sylvanus
4
7
21
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,778
Damage
135,758
173,991
Taken
181,299
155,900
Mitigated
186,455
63,695
Healing
58,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
30,539
8,446
0
21,112
44,212
80,991
366
5,515
38,697
339
119,778
L
31,797
1,491
0
1,667
23,803
8,845
1,124
7,772
16,031
123,448
0
L
Medusa
Crxssa
Medusa
18,195
9,964
0
5,481
32,280
14,109
120
10,272
22,008
0
121,225
L
Sylvanus
El Dubbo
Sylvanus
17,405
5,274
4,994
9,617
38,756
62,151
232
10,495
28,261
56,639
0
L
37,822
23,572
0
15,412
42,248
20,359
1,596
10,020
32,228
0
143,851
W
29,377
2,402
1,120
8,285
29,463
12,298
2,052
11,543
17,920
133,408
0
W
22,948
2,702
0
4,907
22,038
19,716
589
7,211
14,827
0
191,574
W
Cernunnos
Yo Blobbo
Cernunnos
46,413
22,722
0
8,486
33,910
15,216
1,302
10,637
23,273
0
179,822
W
35,343
10,188
0
24,810
48,094
54,126
2,088
7,554
38,538
0
180,423
W
Sylvanus
xWh1tez
Sylvanus
14,697
3,781
5,536
10,551
40,486
54,544
406
15,378
25,108
38,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,408
Gold Earned
87,002
954
Minions Killed
769
0
Camps Cleared
0
2,956,465
Distance Traveled
2,959,338
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
17,973
499
189
5
0
648,064
1
L
Agni
17,485
486
182
5
0
570,281
5
L
Medusa
16,359
454
154
4
0
514,149
4
L
Sylvanus
16,271
452
61
2
0
559,361
7
L
Arachne
18,914
525
183
5
0
667,483
0
W
Isis
20,421
567
172
5
0
493,916
2
W
Thor
22,371
621
281
8
0
686,491
5
W
Cernunnos
18,990
528
192
5
0
579,443
4
W
Pele
21,499
597
266
7
0
601,533
6
W
Sylvanus
18,127
504
43
1
0
595,082
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role