Player Matchup

Sobek
Sobek
 
Sobek
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ArisingWyvern
Thor
Level 127
God Stats
5W - 5L
1,718 SR
Queue Stats
169W - 142L
1,653 Elo+
Solo
Hel
Hel
Evolved-x-Shadow
Hel
Level 156
God Stats
13W - 3L
1,732 SR
Queue Stats
331W - 311L
1,562 Elo+
Solo
Medusa
Medusa
Jhimes18
Medusa
Level 128
God Stats
1W - 0L
1,954 SR
Queue Stats
29W - 16L
1,664 Elo+
Solo
Cu Chulainn
Cu Chulainn
alexportillo-
Cu Chulainn
Level 129
God Stats
5W - 5L
1,632 SR
Queue Stats
78W - 84L
1,598 Elo+
Solo
Team Averages
Level 132
1,707 SR
1,595 Elo+

VS

Team Averages
Level 143
1,608 SR
1,663 Elo+
Achilles
Achilles
Helquin
Achilles
Level 149
God Stats
14W - 11L
1,615 SR
Queue Stats
271W - 278L
1,682 Elo+
Solo
Thor
Thor
LUcK_07
Thor
Level 160
God Stats
1W - 2L
1,525 SR
Queue Stats
37W - 42L
1,599 Elo+
Solo
Artemis
Artemis
MistressWaiKiki
Artemis
Level 149
God Stats
0W - 1L
1,506 SR
Queue Stats
82W - 54L
1,705 Elo+
Solo
Merlin
Merlin
Yukrin-w-
Merlin
Level 126
God Stats
13W - 12L
1,670 SR
Queue Stats
81W - 85L
1,624 Elo+
Solo
Isis
Isis
Zigemm
Isis
Level 132
God Stats
9W - 3L
1,725 SR
Queue Stats
145W - 127L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
6 / 2 / 17
17,173
954
14,915
26,136
44,909
Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

20
7 / 3 / 19
17,996
1,000
20,925
30,602
32,106
Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your maximum Health over the next 5 seconds. Can only occur once every 45s. PASSIVE - Regenerates 0.3% of your max. Health every second.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Mystical Mail

Mystical Mail

+300
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

20
2 / 2 / 23
16,453
914
21,791
16,663
19,110
Shield of Regrowth

Shield of Regrowth

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain +40% movement speed for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Medusa
Jhimes18
Medusa
20
11 / 5 / 10
17,208
956
28,182
25,716
10,779
Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+20
Physical Power
+15%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.

Cu Chulainn
alexportillo-
Cu Chulainn
20
6 / 2 / 20
17,037
947
26,409
27,304
31,882
Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Mystical Mail

Mystical Mail

+300
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your maximum Health over the next 5 seconds. Can only occur once every 45s. PASSIVE - Regenerates 0.3% of your max. Health every second.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Helquin
Achilles
20
1 / 0 / 11
15,282
849
9,841
19,009
37,315
Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+100
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+100
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+20%
Cooldown Reduction
+30
Physical Protection
+30
Magical Protection

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Thor
LUcK_07
Thor
20
2 / 3 / 8
15,672
871
16,252
19,800
7,499
The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). Additionally, 3% of your Mana is converted to Physical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

20
2 / 10 / 10
15,950
886
25,990
25,677
11,417
Silverbranch Bow

Silverbranch Bow

+35%
Attack Speed
+30
Physical Power
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over cap you gain 1 Physical Power.

Warrior's Bane

Warrior's Bane

+20
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+10%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 8s.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Yukrin-w-
Merlin
20
2 / 10 / 10
16,673
926
32,509
25,922
11,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+10%
Cooldown Reduction
+100
Magical Power

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Isis
Zigemm
Isis
20
7 / 9 / 5
17,991
1,000
32,436
27,778
11,200
Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+30
Magical Power
+10
Magical Penetration

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
58
32
Kills
14
14
Deaths
32
89
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
2
17
7.25
W
7
3
19
5.5
W
2
2
23
6.75
L
Achilles
Helquin
Achilles
1
0
11
6.5
W
Medusa
Jhimes18
Medusa
11
5
10
3.2
L
Thor
LUcK_07
Thor
2
3
8
2
L
2
10
10
0.7
L
Merlin
Yukrin-w-
Merlin
2
10
10
0.7
L
Isis
Zigemm
Isis
7
9
5
1.06
W
Cu Chulainn
alexportillo-
Cu Chulainn
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,222
Damage
117,028
126,421
Taken
118,186
138,786
Mitigated
79,342
45,045
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
14,915
456
0
3,136
26,136
44,909
0
13,282
12,854
28,649
0
W
20,925
3,746
0
4,922
30,602
32,106
0
16,792
12,557
3,148
38,892
W
21,791
1,045
20,823
8,245
16,663
19,110
0
11,136
5,527
42,243
0
L
Achilles
Helquin
Achilles
9,841
1,299
0
2,388
19,009
37,315
0
6,136
12,873
285
23,907
W
Medusa
Jhimes18
Medusa
28,182
13,347
0
1,237
25,716
10,779
0
10,507
15,209
0
94,279
L
Thor
LUcK_07
Thor
16,252
2,436
0
0
19,800
7,499
0
8,713
11,087
0
29,268
L
25,990
10,954
0
0
25,677
11,417
0
6,927
18,750
0
64,846
L
Merlin
Yukrin-w-
Merlin
32,509
2,368
0
3,232
25,922
11,911
0
6,062
19,860
106,766
0
L
Isis
Zigemm
Isis
32,436
1,572
1,320
3,886
27,778
11,200
0
13,692
14,086
58,552
0
W
Cu Chulainn
alexportillo-
Cu Chulainn
26,409
6,451
0
6,682
27,304
31,882
0
13,513
13,791
11,483
55,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,867
Gold Earned
81,568
361
Minions Killed
364
15
Camps Cleared
11
1,689,698
Distance Traveled
1,640,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
17,173
954
22
1
2
342,566
0
W
Thor
17,996
1,000
37
2
5
318,621
0
W
Hel
16,453
914
46
3
5
363,022
0
L
Achilles
15,282
849
16
1
0
355,333
0
W
Medusa
17,208
956
164
9
1
335,014
0
L
Thor
15,672
871
26
1
7
362,122
0
L
Artemis
15,950
886
98
5
0
307,773
0
L
Merlin
16,673
926
184
10
0
295,201
0
L
Isis
17,991
1,000
40
2
4
320,207
0
W
Cu Chulainn
17,037
947
92
5
2
330,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role