Player Matchup

Loki
Loki
Ben
Loki
Level 22
God Stats
2W - 2L
1,363 SR
Queue Stats
8W - 8L
1,484 Elo+
Solo
Ne Zha
Ne Zha
SebCast
Ne Zha
Level 15
God Stats
1W - 2L
1,224 SR
Queue Stats
11W - 13L
1,551 Elo+
Solo
Anubis
Anubis
Toastman699
Anubis
Level 20
God Stats
3W - 0L
1,884 SR
Queue Stats
32W - 29L
1,538 Elo+
Party 1
Ymir
Ymir
TuberculosisReX
Ymir
Level 29
God Stats
13W - 6L
1,702 SR
Queue Stats
112W - 87L
1,539 Elo+
Party 1
Merlin
Merlin
XDepthOfShadowX
Merlin
Level 24
God Stats
4W - 1L
1,593 SR
Queue Stats
7W - 14L
1,767 Elo+
Solo
Team Averages
Level 22
1,553 SR
1,576 Elo+

VS

Team Averages
Level 27
1,490 SR
1,552 Elo+
Fafnir
Fafnir
Diamondmage101
Fafnir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 149L
1,608 Elo+
Solo
Anhur
Anhur
LK
Anhur
Level 27
God Stats
3W - 2L
1,538 SR
Queue Stats
25W - 24L
1,461 Elo+
Solo
Ra
Ra
MANlKIN
Ra
Level 27
God Stats
1W - 3L
1,251 SR
Queue Stats
41W - 18L
1,663 Elo+
Solo
Arachne
Arachne
MustardTurtle35
Arachne
Level 28
God Stats
3W - 5L
1,380 SR
Queue Stats
6W - 14L
1,308 Elo+
Solo
Susano
Susano
SilentxR0SHIX
Susano
Level 24
God Stats
14W - 7L
1,780 SR
Queue Stats
43W - 22L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ben
Loki
11
0 / 11 / 5
9,832
339
1,456
13,407
3,105
Assassin's Blessing

Assassin's Blessing

+50 Health +35% Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+25
Physical Power
+10
Physical Penetration

Ne Zha
SebCast
Ne Zha
20
7 / 4 / 3
14,952
516
13,646
23,288
16,594
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +3 Reduction of All Damage Taken +40 Health and Mana Restored Upon Damaging An Enemy God, 10s Cooldown +15 Physical Protection +15 Magical Protection ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+25%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Winged Blade

Winged Blade

+300
Health
+20%
Crowd Control Reduction
+10%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15
Penetration
+30%
Attack Speed
+10%
Movement Speed

PASSIVE - Enemies hit by your basic attacks gain 20% reduced healing, stacking up to 2 times and lasting 8s.

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancile

Ancile

+40
Physical Power
+50
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
20
9 / 5 / 10
15,984
551
25,761
19,362
10,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +20 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Typhon's Fang

Typhon's Fang

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 40%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+50
Magical Power
+15
Mp 5

20
10 / 3 / 14
17,523
604
24,172
18,354
17,173
Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Polynomicon

Polynomicon

+75
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

20
6 / 8 / 3
14,071
485
21,445
15,745
6,896
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +20 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Magic Focus

Magic Focus

+25
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 10
14,230
491
12,645
26,944
22,716
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +5 Physical Protection and Magical Protection +7 HP and Mana Restore per Minion Assisted +5 MP5 +3 Gold per Minion Assisted +4 Gold Per 5s ROLE QUEST: SUPPORT: COMPLETED!

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Anhur
LK
Anhur
17
0 / 14 / 6
10,835
374
6,320
26,732
6,309
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Short Sword

Short Sword

+20
Physical Power
+10
Critical Strike Chance

2
0 / 1 / 0
5,608
193
0
489
10
19
8 / 9 / 2
13,342
460
14,395
29,137
8,002
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+35% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, 75% damage to Minions and Jungle Camps.

Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Hastened Katana

Hastened Katana

+25
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
19 / 5 / 0
15,657
540
28,993
26,480
15,340
Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
32
Kills
30
31
Deaths
33
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
Ben
Loki
0
11
5
0.23
L
3
4
10
2
L
Anhur
LK
Anhur
0
14
6
0.21
L
0
1
0
0
L
8
9
2
1
W
Ne Zha
SebCast
Ne Zha
7
4
3
2.13
L
19
5
0
3.8
W
Anubis
9
5
10
2.8
W
10
3
14
5.67
W
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,480
Damage
62,353
90,156
Taken
109,782
54,117
Mitigated
52,377
26,520
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ben
Loki
1,456
370
0
424
13,407
3,105
54
1,415
11,992
0
12,495
L
12,645
817
0
5,588
26,944
22,716
0
19,967
6,977
64,295
0
L
Anhur
LK
Anhur
6,320
2,328
0
1,766
26,732
6,309
1,818
18,091
8,641
0
53,289
L
0
0
0
0
489
10
0
489
0
0
0
L
14,395
10,554
0
8,876
29,137
8,002
44
17,180
11,957
0
74,129
W
Ne Zha
SebCast
Ne Zha
13,646
3,474
303
10,100
23,288
16,594
1,089
2,502
20,786
0
93,999
L
28,993
7,886
0
1,830
26,480
15,340
590
15,651
10,829
0
89,937
W
Anubis
25,761
808
0
9,340
19,362
10,349
2,765
2,127
17,235
104,958
0
W
24,172
3,908
624
4,404
18,354
17,173
2,726
3,768
14,586
97,091
0
W
21,445
1,165
0
1,325
15,745
6,896
4,054
2,833
12,912
97,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,362
Gold Earned
59,672
594
Minions Killed
394
0
Camps Cleared
0
2,344,275
Distance Traveled
1,843,595
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,832
339
17
1
0
438,992
0
L
Fafnir
14,230
491
71
2
0
505,587
0
L
Anhur
10,835
374
90
3
0
408,913
0
L
Ra
5,608
193
0
0
0
0
0
L
Arachne
13,342
460
101
3
0
484,882
0
W
Ne Zha
14,952
516
161
6
0
574,671
0
L
Susano
15,657
540
132
5
0
444,213
2
W
Anubis
15,984
551
145
5
0
456,629
0
W
Ymir
17,523
604
143
5
0
495,705
8
W
Merlin
14,071
485
128
4
0
378,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role