Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Drahal
Ra
Level 154
God Stats
6W - 9L
1,509 SR
Queue Stats
252W - 256L
1,558 Elo+
Party 2
Janus
Janus
Malyn
Janus
Level 159
God Stats
8W - 2L
1,691 SR
Queue Stats
122W - 85L
1,677 Elo+
Party 2
Ne Zha
Ne Zha
ShatterMountains
Ne Zha
Level 122
God Stats
7W - 0L
2,079 SR
Queue Stats
83W - 86L
1,590 Elo+
Party 3
Team Averages
Level 143
1,656 SR
1,565 Elo+

VS

Team Averages
Level 145
1,512 SR
1,524 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DeadSh0t11
Jormungandr
Level 142
God Stats
0W - 2L
1,236 SR
Queue Stats
50W - 53L
1,164 Elo+
Solo
Kukulkan
Kukulkan
FreezeN
Kukulkan
Level 152
God Stats
4W - 3L
1,623 SR
Queue Stats
130W - 104L
1,655 Elo+
Party 1
Bakasura
Bakasura
Lidor
Bakasura
Level 129
God Stats
1W - 2L
1,707 SR
Queue Stats
144W - 99L
1,666 Elo+
Party 1
Bellona
Bellona
Sharon
Bellona
Level 155
God Stats
2W - 2L
1,496 SR
Queue Stats
110W - 89L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
14 / 6 / 8
15,152
606
21,835
24,434
8,441
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+20%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Short Sword

Short Sword

+20
Physical Power
+10
Critical Strike Chance

Jormungandr
 
Jormungandr
19
6 / 3 / 15
14,698
588
15,603
27,635
31,458
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +5 Physical Protection and Magical Protection +7 HP and Mana Restore per Minion Assisted +5 MP5 +3 Gold per Minion Assisted +4 Gold Per 5s ROLE QUEST: SUPPORT: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+25%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ra
19
3 / 7 / 7
13,420
537
12,549
17,667
6,552
Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.

Janus
Malyn
Janus
20
2 / 2 / 11
13,933
557
7,242
15,134
7,321
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +3 Reduction of All Damage Taken +40 Health and Mana Restored Upon Damaging An Enemy God, 10s Cooldown +15 Physical Protection +15 Magical Protection ROLE QUEST: SOLO: COMPLETED!

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Enchanted Spear

Enchanted Spear

+30
Magical Power
+10
Magical Penetration

20
7 / 3 / 13
15,096
604
20,005
24,445
10,226
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+35% Bonus Damage vs. Jungle Monsters +7% Health Restored on Killing a Jungle Monster +20 Mana Restored On Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+20
Physical Power
+15
Mp 5
+25%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Winged Blade

Winged Blade

+300
Health
+20%
Crowd Control Reduction
+10%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Masamune

Masamune

+50
Physical Power
+100
Health
+10%
Movement Speed

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 7 Magical Protection and 7 Physical Protection. Stacks up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 7 / 8
11,677
467
17,815
19,086
9,037
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+15
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 6% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Scepter

Fortified Scepter

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
DeadSh0t11
Jormungandr
19
5 / 7 / 5
13,591
544
18,980
23,172
17,595
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+55
Magical Power
+35
Physical Protection
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Kukulkan
FreezeN
Kukulkan
20
3 / 4 / 1
13,503
540
13,669
11,876
5,075
Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Warlock's Staff

Warlock's Staff

+65
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +.5 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. (Max. 100 Stacks).

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Cleric's Cloak

Cleric's Cloak

+10
Physical Protection
+10
Magical Protection
+200
Health

Bakasura
Lidor
Bakasura
20
8 / 7 / 3
15,439
618
10,905
23,650
9,507
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+35% Bonus Damage vs. Jungle Monsters +7% Health Restored on Killing a Jungle Monster +20 Mana Restored On Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, 75% damage to Minions and Jungle Camps.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Hastened Katana

Hastened Katana

+25
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+10%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Sharon
Bellona
18
1 / 7 / 3
11,715
469
9,864
19,145
10,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+20%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+25
Physical Power
+15
Physical Protection
+10%
Attack Speed

PASSIVE - Anytime you hit an Enemy with a Basic Attack you are healed for 1% of your maximum Health and Mana. Basic Attacks that hit multiple enemies will restore 0.5% of your maximum Health and Mana after the first.

Hastened Katana

Hastened Katana

+25
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+25
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 15% for 1.25 seconds.

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
32
Kills
20
21
Deaths
32
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
14
6
8
3
W
Jormungandr
 
Jormungandr
6
3
15
4.5
L
Zhong Kui
 
Zhong Kui
3
7
8
1
L
Jormungandr
DeadSh0t11
Jormungandr
5
7
5
1.07
W
Ra
3
7
7
0.93
L
Kukulkan
FreezeN
Kukulkan
3
4
1
0.88
L
Bakasura
Lidor
Bakasura
8
7
3
1.36
W
Janus
Malyn
Janus
2
2
11
3.75
L
Bellona
Sharon
Bellona
1
7
3
0.36
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,234
Damage
71,233
109,315
Taken
96,929
63,998
Mitigated
52,017
42,914
Healing
19,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,835
15,407
0
9,294
24,434
8,441
6,588
8,811
14,688
0
124,678
W
Jormungandr
 
Jormungandr
15,603
4,055
0
5,543
27,635
31,458
221
16,128
11,357
64,116
0
L
Zhong Kui
 
Zhong Kui
17,815
1,823
0
4,239
19,086
9,037
0
8,836
10,250
74,870
0
L
Jormungandr
DeadSh0t11
Jormungandr
18,980
5,721
0
1,408
23,172
17,595
0
9,880
13,292
78,766
0
W
Ra
12,549
1,919
5,122
6,570
17,667
6,552
1,334
9,441
7,098
89,244
0
L
Kukulkan
FreezeN
Kukulkan
13,669
458
0
888
11,876
5,075
617
5,518
6,358
108,188
0
L
Bakasura
Lidor
Bakasura
10,905
7,198
0
5,831
23,650
9,507
5,043
5,717
17,933
0
111,851
W
Janus
Malyn
Janus
7,242
127
0
4,249
15,134
7,321
1,407
8,378
5,171
96,467
0
L
Bellona
Sharon
Bellona
9,864
4,069
0
6,803
19,145
10,803
63
5,443
13,702
0
74,952
W
20,005
6,797
0
12,136
24,445
10,226
1,016
11,229
12,941
0
116,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,299
Gold Earned
65,925
733
Minions Killed
752
0
Camps Cleared
0
2,421,220
Distance Traveled
2,343,575
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,152
606
153
6
0
379,850
2
W
Jormungandr
14,698
588
88
4
0
483,273
7
L
Zhong Kui
11,677
467
119
5
0
433,380
6
L
Jormungandr
13,591
544
103
4
0
456,713
3
W
Ra
13,420
537
159
6
0
455,648
3
L
Kukulkan
13,503
540
203
8
0
400,566
0
L
Bakasura
15,439
618
197
8
0
561,142
2
W
Janus
13,933
557
187
7
0
499,219
2
L
Bellona
11,715
469
130
5
0
491,774
10
W
Ne Zha
15,096
604
146
6
0
603,230
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role