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Player Matchup

Pele
Pele
Masters
 
Pele
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond I
GobiNumb
Artio
Diamond I
Level 159
God Stats
0W - 3L
1,502 SR
Queue Stats
71W - 63L
2,435 MMR
Solo
Merlin
Merlin
Masters
HAWKEYEZ34
Merlin
Masters
Level 159
God Stats
0W - 2L
1,864 SR
Queue Stats
70W - 58L
2,571 MMR
Solo
Ganesha
Ganesha
Masters
JamZ Karma
Ganesha
Masters
Level 160
God Stats
7W - 6L
1,715 SR
Queue Stats
112W - 99L
2,394 MMR
Solo
Izanami
Izanami
Masters
The Baka Main
Izanami
Masters
Level 149
God Stats
3W - 2L
1,661 SR
Queue Stats
105W - 87L
2,309 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,648 SR
2,242 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,614 SR
2,422 MMR
Geb
Geb
Diamond I
Benzeya
Geb
Diamond I
Level 129
God Stats
8W - 1L
1,915 SR
Queue Stats
71W - 62L
2,216 MMR
Solo
Hun Batz
Hun Batz
Diamond III
Ctons17
Hun Batz
Diamond III
Level 139
God Stats
1W - 0L
1,406 SR
Queue Stats
36W - 19L
2,212 MMR
Solo
Nu Wa
Nu Wa
Grandmaster
Lunyrtic
Nu Wa
Grandmaster
Level 160
God Stats
4W - 4L
1,539 SR
Queue Stats
103W - 95L
2,727 MMR
Solo
King Arthur
King Arthur
Masters
RedderRippr
King Arthur
Masters
Level 157
God Stats
11W - 11L
1,521 SR
Queue Stats
126W - 119L
2,645 MMR
Solo
Skadi
Skadi
Masters
T2 IFC Ein
Skadi
Masters
Level 160
God Stats
21W - 17L
1,688 SR
Queue Stats
53W - 48L
2,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
14 / 12 / 7
24,836
507
32,464
52,433
31,892
Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Evolved Soul Eater

Evolved Soul Eater

+60
Physical Power
+200
Mana
+10%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your Physical abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Artio
GobiNumb
Artio
20
3 / 5 / 10
20,936
427
20,183
53,841
67,541
Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Winged Blade

Winged Blade

+300
Health
+20%
Crowd Control Reduction
+10%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+60
Magical Power
+40
Physical Protection
+20
Mp 5

PASSIVE - Every 2s you receive a stack of 7 Physical Protection, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 5s.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

Merlin
HAWKEYEZ34
Merlin
20
4 / 5 / 9
22,366
456
43,529
37,865
15,460
Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+65
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 25% Slower for 2 seconds.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Ganesha
JamZ Karma
Ganesha
20
0 / 4 / 22
20,875
426
12,650
41,779
58,852
Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 25% Slower for 2 seconds.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
20
8 / 6 / 11
24,921
509
45,773
46,907
17,304
Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+65
Physical Power
+24%
Physical Lifesteal

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 30 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+15%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangHelAchillesChang'e

VS

Bans
AphroditeXbalanqueLokiHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
2 / 3 / 16
22,835
466
11,572
45,233
57,861
Emperor's Armor

Emperor's Armor

+250
Health
+40
Physical Protection

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 40%.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+275
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

PASSIVE - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Hun Batz
Ctons17
Hun Batz
20
8 / 6 / 14
25,798
526
33,044
38,472
27,018
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Nu Wa
Lunyrtic
Nu Wa
20
11 / 4 / 15
28,748
587
85,983
28,443
9,694
Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 5% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+65
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

King Arthur
RedderRippr
King Arthur
20
2 / 6 / 20
26,154
534
30,712
48,342
68,174
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Skadi
20
9 / 10 / 7
29,415
600
40,043
37,363
15,504
The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+6
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker

Heartseeker

+30
Physical Power
+10
Physical Penetration
+200
Mana
+7
Mp 5

PASSIVE - Every successful basic attack gives you 1 stack. At 5 stacks, your next ability deals bonus damage equal to 80% of your physical power to the first enemy god hit with the lowest health, and restores 10% of your maximum Mana.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
104
29
Kills
32
32
Deaths
29
59
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
14
12
7
1.46
W
Geb
2
3
16
3.33
W
Hun Batz
Ctons17
Hun Batz
8
6
14
2.5
L
Artio
GobiNumb
Artio
3
5
10
1.6
L
Merlin
HAWKEYEZ34
Merlin
4
5
9
1.7
L
Ganesha
JamZ Karma
Ganesha
0
4
22
2.75
W
Nu Wa
Lunyrtic
Nu Wa
11
4
15
4.63
W
King Arthur
RedderRippr
King Arthur
2
6
20
2
W
Skadi
9
10
7
1.25
L
Izanami
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,599
Damage
201,354
232,825
Taken
197,853
191,049
Mitigated
178,251
57,718
Healing
57,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
32,464
5,236
0
15,258
52,433
31,892
0
24,763
27,670
0
227,322
W
Geb
11,572
1,325
0
10,440
45,233
57,861
1,510
21,976
23,257
54,555
0
W
Hun Batz
Ctons17
Hun Batz
33,044
8,590
0
8,603
38,472
27,018
3,246
17,201
21,271
0
174,581
L
Artio
GobiNumb
Artio
20,183
3,210
2,062
17,596
53,841
67,541
101
21,284
32,557
131,606
0
L
Merlin
HAWKEYEZ34
Merlin
43,529
2,160
1,202
5,758
37,865
15,460
621
17,806
20,059
242,340
0
L
Ganesha
JamZ Karma
Ganesha
12,650
462
0
2,288
41,779
58,852
0
19,473
22,306
96,915
0
W
Nu Wa
Lunyrtic
Nu Wa
85,983
4,484
1,430
9,843
28,443
9,694
5,551
11,451
16,992
305,392
0
W
King Arthur
RedderRippr
King Arthur
30,712
4,890
0
18,240
48,342
68,174
933
23,821
24,521
0
192,597
W
Skadi
40,043
15,698
0
9,325
37,363
15,504
16,444
11,819
25,544
0
316,862
L
Izanami
45,773
24,097
0
13,554
46,907
17,304
3,583
15,079
31,828
0
275,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

113,934
Gold Earned
132,950
1,347
Minions Killed
1,260
0
Camps Cleared
0
4,543,722
Distance Traveled
4,654,342
55
Wards Purchased
65
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
24,836
507
306
6
0
965,132
8
W
Geb
22,835
466
53
1
0
987,138
10
W
Hun Batz
25,798
526
220
4
0
1,025,115
8
L
Artio
20,936
427
181
4
0
935,905
17
L
Merlin
22,366
456
370
8
0
846,800
0
L
Ganesha
20,875
426
49
1
0
932,266
26
W
Nu Wa
28,748
587
361
7
0
897,302
13
W
King Arthur
26,154
534
271
6
0
902,046
11
W
Skadi
29,415
600
355
7
0
842,741
23
L
Izanami
24,921
509
441
9
0
863,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role