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Player Matchup

Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum I
 
Kali
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
CptFloppyFace
Sun Wukong
Platinum II
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 100L
1,775 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Sefa96
Cernunnos
Platinum III
Level 108
God Stats
14W - 11L
1,633 SR
Queue Stats
127W - 121L
1,774 MMR
Solo
Bacchus
Bacchus
Platinum V
cLyDyDyDy
Bacchus
Platinum V
Level 128
God Stats
7W - 6L
1,653 SR
Queue Stats
35W - 33L
1,799 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,557 SR
1,670 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,595 SR
1,674 MMR
Loki
Loki
Platinum I
 
Loki
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum III
 
Freya
Platinum III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
AgressоrX
Fenrir
Platinum V
Level 124
God Stats
1W - 3L
1,314 SR
Queue Stats
31W - 17L
1,783 MMR
Solo
He Bo
He Bo
Platinum II
ArDarSila
He Bo
Platinum II
Level 62
God Stats
20W - 3L
2,129 SR
Queue Stats
139W - 121L
1,783 MMR
Solo
Scylla
Scylla
Platinum II
DesertWarrior00
Scylla
Platinum II
Level 150
God Stats
2W - 3L
1,534 SR
Queue Stats
71W - 79L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
18 / 10 / 12
31,052
609
36,630
47,399
17,703
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Warlock's Staff

Warlock's Staff

+115
Magical Power
+500
Health
+200
Mana

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Typhon's Fang

Typhon's Fang

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 40%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Kali
 
Kali
20
10 / 19 / 13
26,323
516
35,708
53,583
25,526
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike damage is increased by 30%.

Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

Hastened Katana

Hastened Katana

+25
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Sun Wukong
CptFloppyFace
Sun Wukong
20
11 / 5 / 21
29,195
572
39,203
55,460
62,852
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Reflects 25% of all Basic Attack damage back to the attacker as Physical Damage.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+300
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+60
Magical Protection
+200
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Cernunnos
Sefa96
Cernunnos
20
14 / 12 / 16
27,192
533
36,356
47,408
17,276
Qin's Sais

Qin's Sais

+40
Physical Power
+15%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+65
Physical Power
+24%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Poisoned Star

Poisoned Star

+20
Physical Power
+15%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike damage is increased by 30%.

Bacchus
cLyDyDyDy
Bacchus
20
6 / 11 / 29
23,729
465
31,180
55,230
94,201
Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+100
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Bans
MerlinAo KuangAgniKing Arthur

VS

Bans
AchillesGebVulcanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
7 / 12 / 15
26,964
529
36,450
39,010
14,966
Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+6
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Runeforged Hammer

Runeforged Hammer

+50
Physical Power
+200
Health

PASSIVE - Enemies take 15% increased damage from you if they are affected by Crowd Control. Does not include Knockbacks, Blinds, or Grabs.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Freya
 
Freya
20
6 / 13 / 20
25,167
493
35,309
57,060
34,129
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 25% Slower for 2 seconds.

Demonic Grip

Demonic Grip

+65
Magical Power
+30%
Attack Speed
+7%
Movement Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 12% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+90
Magical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 10% of your Magical Power. This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Fenrir
AgressоrX
Fenrir
20
9 / 12 / 27
24,466
480
25,011
49,404
69,850
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+40
Physical Power
+50
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

He Bo
ArDarSila
He Bo
20
17 / 12 / 18
28,256
554
58,235
37,413
12,648
Evolved Shaman's Ring

Evolved Shaman's Ring

+100
Magical Power
+10%
Movement Speed

PASSIVE - Successfully hitting a god with a damaging ability causes them to become debuffed, taking 10% additional damage from all your damage sources for 5s.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

20
18 / 10 / 9
27,252
534
48,872
35,611
12,601
Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 1 seconds.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
146
59
Kills
57
57
Deaths
59
91
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
18
10
12
2.4
W
Kali
 
Kali
10
19
13
0.87
L
Loki
 
Loki
7
12
15
1.21
L
Freya
 
Freya
6
13
20
1.23
L
Fenrir
AgressоrX
Fenrir
9
12
27
1.88
L
He Bo
ArDarSila
He Bo
17
12
18
2.17
W
Sun Wukong
CptFloppyFace
Sun Wukong
11
5
21
4.3
L
18
10
9
2.25
W
Cernunnos
Sefa96
Cernunnos
14
12
16
1.83
W
Bacchus
cLyDyDyDy
Bacchus
6
11
29
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,077
Damage
203,877
259,080
Taken
218,498
217,558
Mitigated
144,194
71,963
Healing
52,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
36,630
1,635
1,440
22,555
47,399
17,703
3,138
24,407
22,992
268,461
0
W
Kali
 
Kali
35,708
19,375
0
14,946
53,583
25,526
619
29,713
23,870
0
176,107
L
Loki
 
Loki
36,450
11,067
0
2,962
39,010
14,966
6,465
13,623
25,387
0
206,852
L
Freya
 
Freya
35,309
15,446
0
23,279
57,060
34,129
291
17,078
39,982
198,978
0
L
Fenrir
AgressоrX
Fenrir
25,011
9,400
3,049
9,175
49,404
69,850
33
18,071
31,333
0
92,030
L
He Bo
ArDarSila
He Bo
58,235
906
0
8,723
37,413
12,648
318
15,273
22,140
251,550
0
W
Sun Wukong
CptFloppyFace
Sun Wukong
39,203
6,806
0
13,433
55,460
62,852
1,524
33,876
21,584
24,223
200,394
L
48,872
4,962
0
5,200
35,611
12,601
1,064
14,238
21,373
221,050
0
W
Cernunnos
Sefa96
Cernunnos
36,356
21,437
0
12,567
47,408
17,276
7,004
27,517
19,891
0
220,164
W
Bacchus
cLyDyDyDy
Bacchus
31,180
4,462
0
7,022
55,230
94,201
1,083
36,330
18,900
65,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

137,491
Gold Earned
132,105
1,200
Minions Killed
1,255
0
Camps Cleared
0
4,353,959
Distance Traveled
4,056,926
75
Wards Purchased
64
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
31,052
609
380
7
0
828,441
4
W
Kali
26,323
516
184
4
0
855,354
0
L
Loki
26,964
529
323
6
0
804,737
13
L
Freya
25,167
493
250
5
0
767,332
18
L
Fenrir
24,466
480
99
2
0
809,626
6
L
He Bo
28,256
554
273
5
0
876,147
17
W
Sun Wukong
29,195
572
323
6
0
972,386
21
L
Scylla
27,252
534
310
6
0
799,084
10
W
Cernunnos
27,192
533
270
5
0
795,008
29
W
Bacchus
23,729
465
43
1
0
902,770
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role