Player Matchup

Vamana
Vamana
Masters
 
Vamana
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
Fisloduflams
Anhur
Diamond II
Level 144
God Stats
7W - 3L
2,169 SR
Queue Stats
394W - 320L
2,197 MMR
Solo
Ao Kuang
Ao Kuang
Masters
bikuandu_06
Ao Kuang
Masters
Level 146
God Stats
16W - 11L
1,706 SR
Queue Stats
265W - 237L
2,582 MMR
Solo
Hades
Hades
Diamond I
cristianrivero2
Hades
Diamond I
Level 157
God Stats
111W - 57L
1,722 SR
Queue Stats
378W - 353L
2,243 MMR
Solo
Agni
Agni
Diamond II
pudintrufa
Agni
Diamond II
Level 69
God Stats
3W - 4L
1,392 SR
Queue Stats
122W - 97L
2,366 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,698 SR
2,178 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,611 SR
2,372 MMR
Da Ji
Da Ji
Grandmaster
ClawLegend-
Da Ji
Grandmaster
Level 158
God Stats
6W - 2L
1,500 SR
Queue Stats
437W - 337L
2,755 MMR
Party 1
Janus
Janus
Diamond II
Maariachi-
Janus
Diamond II
Level 62
God Stats
8W - 6L
1,520 SR
Queue Stats
213W - 187L
2,130 MMR
Solo
Ymir
Ymir
Grandmaster
Tear_Toxyc
Ymir
Grandmaster
Level 144
God Stats
75W - 68L
1,717 SR
Queue Stats
289W - 230L
2,694 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
ZoMb3R_CaNaRiO
Hou Yi
Diamond II
Level 147
God Stats
2W - 2L
1,777 SR
Queue Stats
88W - 90L
2,172 MMR
Solo
Ganesha
Ganesha
Diamond II
xJuuZx
Ganesha
Diamond II
Level 157
God Stats
3W - 2L
1,542 SR
Queue Stats
152W - 142L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
2 / 7 / 22
18,827
495
23,963
34,051
37,358
Frostbound Hammer

Frostbound Hammer

+25
Physical Power
+300
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 30% (20% for Ranged Basic Attacks) and have their Attack Speed reduced 15% for 1.25 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+25%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

20
9 / 10 / 9
20,603
542
23,497
30,870
11,105
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+30
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 3s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Ao Kuang
bikuandu_06
Ao Kuang
20
17 / 4 / 8
24,279
639
32,437
35,415
17,602
Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 12% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+90
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Evolved Shaman's Ring

Evolved Shaman's Ring

+110
Magical Power
+10%
Cooldown Reduction

PASSIVE - Successfully hitting a god with a damaging ability causes them to become debuffed, taking 10% additional damage from all your damage sources for 10s.

20
6 / 9 / 9
18,833
496
31,446
27,421
16,508
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

20
3 / 10 / 8
18,670
491
23,443
22,388
7,717
Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Soul Gem

Soul Gem

+65
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BakasuraKing ArthurMerlinHera

VS

Bans
BacchusXbalanqueRaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 5 / 7
23,871
628
41,590
30,964
18,987
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker

Heartseeker

+30
Physical Power
+10
Physical Penetration
+200
Mana
+10
Mp 5

PASSIVE - Every successful basic attack gives you 1 stack. At 5 stacks, your next ability deals bonus damage equal to 80% of your physical power to the first enemy god hit with the lowest health, and restores 10% of your maximum Mana.

Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

Janus
20
7 / 8 / 11
20,069
528
23,126
24,782
7,992
Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+65
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

20
7 / 6 / 13
19,610
516
21,573
38,767
49,437
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Bulwark of Hope

Bulwark of Hope

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.

Void Stone

Void Stone

+150
Health
+20
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 15.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Winged Blade

Winged Blade

+300
Health
+20%
Crowd Control Reduction
+10%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

20
3 / 10 / 10
17,850
470
23,192
29,329
9,364
Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

Devourer's Gauntlet

Devourer's Gauntlet

+65
Physical Power
+24%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Ganesha
xJuuZx
Ganesha
20
1 / 9 / 23
17,699
466
11,314
43,592
42,372
Winged Blade

Winged Blade

+300
Health
+20%
Crowd Control Reduction
+10%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
104
37
Kills
40
40
Deaths
38
56
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
7
22
1.86
L
22
5
7
5.1
W
9
10
9
1.35
L
Janus
7
8
11
1.56
L
7
6
13
2.25
L
3
10
10
0.8
W
Ao Kuang
bikuandu_06
Ao Kuang
17
4
8
5.25
W
6
9
9
1.17
W
3
10
8
0.7
L
Ganesha
xJuuZx
Ganesha
1
9
23
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,786
Damage
120,795
150,145
Taken
167,434
90,290
Mitigated
128,152
49,909
Healing
31,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
23,963
7,713
0
7,676
34,051
37,358
280
17,008
17,043
0
64,125
L
41,590
15,333
0
5,299
30,964
18,987
0
14,273
16,691
0
209,183
W
23,497
13,195
0
9,529
30,870
11,105
2,350
7,342
23,528
0
147,699
L
Janus
23,126
916
560
2,968
24,782
7,992
0
14,021
10,761
165,722
0
L
21,573
4,881
0
8,945
38,767
49,437
396
23,521
15,246
117,278
0
L
23,192
11,534
0
8,426
29,329
9,364
3,759
16,698
12,631
0
147,392
W
Ao Kuang
bikuandu_06
Ao Kuang
32,437
6,245
0
20,526
35,415
17,602
2,259
10,871
24,544
221,485
0
W
31,446
1,277
653
8,475
27,421
16,508
160
11,924
15,497
131,634
0
W
23,443
1,504
154
2,896
22,388
7,717
378
9,215
13,173
143,826
0
L
Ganesha
xJuuZx
Ganesha
11,314
734
0
5,264
43,592
42,372
0
23,315
20,277
48,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,212
Gold Earned
99,099
958
Minions Killed
866
0
Camps Cleared
0
3,631,923
Distance Traveled
3,505,085
39
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
18,827
495
53
1
0
800,377
15
L
Da Ji
23,871
628
232
6
0
750,900
10
W
Anhur
20,603
542
214
6
0
608,602
10
L
Janus
20,069
528
236
6
0
754,252
9
L
Ymir
19,610
516
186
5
0
653,185
7
L
Hou Yi
17,850
470
204
5
0
660,609
2
W
Ao Kuang
24,279
639
245
6
0
854,027
6
W
Hades
18,833
496
217
6
0
682,281
6
W
Agni
18,670
491
229
6
0
686,636
2
L
Ganesha
17,699
466
8
0
0
686,139
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role