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Player Matchup

King Arthur
King Arthur
DFBurningHaven
King Arthur
Level 105
God Stats
21W - 22L
1,730 SR
Queue Stats
58W - 56L
1,714 Elo+
Party 1
Chiron
Chiron
NIGHTWING ZJ
Chiron
Level 98
God Stats
8W - 4L
1,137 SR
Queue Stats
51W - 55L
1,655 Elo+
Party 1
Anubis
Anubis
tomoyodaidoyi
Anubis
Level 26
God Stats
2W - 0L
1,872 SR
Queue Stats
12W - 1L
1,671 Elo+
Solo
Team Averages
Level 76
1,580 SR
1,680 Elo+

VS

Team Averages
Level 77
1,606 SR
1,698 Elo+
Bacchus
Bacchus
AJJA 192
Bacchus
Level 73
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 9L
1,686 Elo+
Party 2
Da Ji
Da Ji
FlippityFlops
Da Ji
Level 28
God Stats
28W - 21L
1,715 SR
Queue Stats
55W - 45L
1,713 Elo+
Solo
Freya
Freya
Killerkoala546
Freya
Level 129
God Stats
6W - 6L
1,602 SR
Queue Stats
83W - 81L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DFBurningHaven
King Arthur
12
4 / 2 / 11
9,191
836
5,548
10,665
9,764
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +3 Reduction of All Damage Taken +40 Health and Mana Restored Upon Damaging An Enemy God, 10s Cooldown +15 Physical Protection +15 Magical Protection ROLE QUEST: SOLO: COMPLETED!

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+60
Magical Protection
+200
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 30% Health, you gain a Shield with health equal to 150 +10 Per Player Level for 20s. Can only occur once every 60s.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Chiron
11
5 / 3 / 12
9,255
841
9,040
5,749
1,880
Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). Additionally, 3% of your Mana is converted to Physical Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

13
12 / 0 / 7
10,869
988
12,816
2,575
1,173
Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AJJA 192
Bacchus
10
3 / 9 / 0
7,981
726
2,531
13,415
10,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 15 for 5s.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

8
1 / 4 / 4
7,490
681
4,458
7,962
2,044
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, 75% damage to Minions and Jungle Camps.

Atalanta's Bow

Atalanta's Bow

+30%
Attack Speed
+30
Physical Power
+10%
Movement Speed

PASSIVE - Hitting enemies with basic attacks gives you 1 stack of 5% Movement Speed. Stacks up to 3 times, stacks last 7s.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 8 / 2
7,164
651
2,652
10,858
2,874
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+50
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+3%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
21
Kills
5
5
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AJJA 192
Bacchus
3
9
0
0.33
W
King Arthur
DFBurningHaven
King Arthur
4
2
11
4.75
L
1
4
4
0.75
L
1
8
2
0.25
W
Chiron
5
3
12
3.67
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,404
Damage
9,641
18,989
Taken
32,235
12,817
Mitigated
15,009
5,171
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AJJA 192
Bacchus
2,531
224
111
405
13,415
10,091
0
7,472
5,898
17,287
0
W
King Arthur
DFBurningHaven
King Arthur
5,548
736
0
1,804
10,665
9,764
175
3,357
7,308
0
14,193
L
4,458
1,148
311
540
7,962
2,044
0
2,201
5,761
0
6,375
L
2,652
1,426
418
1,550
10,858
2,874
0
3,359
7,239
18,403
0
W
Chiron
9,040
4,516
631
1,326
5,749
1,880
1,111
1,265
4,484
0
22,303
W
12,816
1,611
0
1,410
2,575
1,173
882
936
1,639
40,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
22,635
124
Minions Killed
68
6
Camps Cleared
2
564,851
Distance Traveled
501,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,981
726
17
2
0
190,723
0
W
King Arthur
9,191
836
13
1
2
203,517
0
L
Da Ji
7,490
681
5
0
1
167,657
0
L
Freya
7,164
651
46
4
1
143,091
0
W
Chiron
9,255
841
30
3
0
179,258
0
W
Anubis
10,869
988
81
7
4
182,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role