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Player Matchup

Ra
Ra
Cudzer
Ra
Level 143
God Stats
4W - 3L
1,831 SR
Queue Stats
153W - 135L
1,582 Elo+
Party 2
Arachne
Arachne
MaggieC
Arachne
Level 132
God Stats
4W - 4L
1,705 SR
Queue Stats
107W - 95L
1,545 Elo+
Party 2
Anubis
Anubis
chilla Emmi
Anubis
Level 156
God Stats
7W - 1L
1,911 SR
Queue Stats
253W - 254L
1,563 Elo+
Solo
Nox
Nox
oO Ir0nkl4d Oo
Nox
Level 139
God Stats
1W - 3L
1,703 SR
Queue Stats
217W - 215L
1,489 Elo+
Solo
Artio
Artio
ssBurning Hydra
Artio
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,548 Elo+
Solo
Team Averages
Level 135
1,730 SR
1,545 Elo+

VS

Team Averages
Level 122
1,519 SR
1,539 Elo+
Pele
Pele
DSkullFace
Pele
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
I Sir Lagsalot
Nu Wa
Level 128
God Stats
2W - 1L
1,285 SR
Queue Stats
68W - 64L
1,473 Elo+
Party 1
Zeus
Zeus
Smithy D
Zeus
Level 144
God Stats
5W - 1L
1,812 SR
Queue Stats
116W - 108L
1,539 Elo+
Party 1
Cupid
Cupid
So LanLan
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 61L
1,631 Elo+
Solo
Fenrir
Fenrir
drainooo 24
Fenrir
Level 126
God Stats
2W - 0L
1,497 SR
Queue Stats
80W - 86L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
9 / 5 / 12
14,237
791
22,980
20,238
11,489
Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Arachne
MaggieC
Arachne
19
4 / 6 / 8
11,127
618
11,019
25,125
22,994
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+20%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+40
Physical Power
+15%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+25
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Anubis
19
6 / 8 / 5
12,085
671
12,929
19,723
10,505
Typhon's Fang

Typhon's Fang

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 40%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Magic Focus

Magic Focus

+25
Magical Power

20
6 / 7 / 12
13,478
749
12,959
16,030
7,854
Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+80
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Magic Focus

Magic Focus

+25
Magical Power

7
0 / 3 / 3
8,188
455
560
6,380
5,532
Guardian's Blessing

Guardian's Blessing

+100 Health +5 Physical Protection and Magical Protection +7 HP and Mana Restore per Minion Assisted +5 MP5 +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 14
13,019
723
16,355
20,392
11,601
Evolved Soul Eater

Evolved Soul Eater

+60
Physical Power
+200
Mana
+10%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your Physical abilities heal you for 15% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+30
Physical Protection
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an Ability you are healed for 2.5% of your maximum Health and Mana. This can only trigger once per God hit per Ability.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 5 / 20
12,707
706
16,199
11,208
3,504
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Shaman's Ring

Shaman's Ring

+100
Magical Power
+10%
Movement Speed

PASSIVE - Dealing 100 damage, after mitigations, to enemy gods gives you a stack. At 50 stacks Shaman's Ring evolves, gaining a new passive. This new passive makes your damaging abilities debuff enemies, causing them to take 10% additional damage from all your damage sources for 5s.

Enchanted Spear

Enchanted Spear

+30
Magical Power
+10
Magical Penetration

Zeus
20
10 / 2 / 11
14,498
805
20,810
11,535
3,947
Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Evolved Shaman's Ring

Evolved Shaman's Ring

+100
Magical Power
+10%
Movement Speed

PASSIVE - Successfully hitting a god with a damaging ability causes them to become debuffed, taking 10% additional damage from all your damage sources for 5s.

Rod of Tahuti

Rod of Tahuti

+150
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Enchanted Spear

Enchanted Spear

+30
Magical Power
+10
Magical Penetration

Cupid
So LanLan
Cupid
20
3 / 4 / 16
12,859
714
18,524
16,459
6,891
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Qin's Sais

Qin's Sais

+40
Physical Power
+15%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+25
Physical Power
+10
Physical Penetration

Fenrir
19
6 / 8 / 18
13,029
724
10,311
21,012
20,421
Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
25
Kills
29
29
Deaths
26
40
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ra
9
5
12
3
W
8
7
14
2.14
W
2
5
20
2.4
L
Arachne
MaggieC
Arachne
4
6
8
1.33
W
Zeus
10
2
11
7.75
W
Cupid
So LanLan
Cupid
3
4
16
2.75
L
Anubis
6
8
5
1.06
W
Fenrir
6
8
18
1.88
L
6
7
12
1.71
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,447
Damage
82,199
87,496
Taken
80,606
58,374
Mitigated
46,364
39,277
Healing
31,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
22,980
972
11,490
10,627
20,238
11,489
222
8,941
11,297
64,759
0
W
16,355
3,366
1,574
5,694
20,392
11,601
206
11,840
8,552
0
30,748
W
16,199
3,797
1,576
1,353
11,208
3,504
2,133
7,201
4,007
47,751
0
L
Arachne
MaggieC
Arachne
11,019
6,784
2,337
7,882
25,125
22,994
757
9,873
15,252
0
16,703
W
Zeus
20,810
466
1,586
1,841
11,535
3,947
1,077
9,114
2,421
49,468
0
W
Cupid
So LanLan
Cupid
18,524
8,734
5,705
6,118
16,459
6,891
3,445
11,468
4,991
0
37,148
L
Anubis
12,929
375
0
5,182
19,723
10,505
0
8,176
11,547
37,330
0
W
Fenrir
10,311
1,012
2,310
3,433
21,012
20,421
409
9,805
9,796
0
12,888
L
12,959
856
0
782
16,030
7,854
1,586
6,139
9,891
41,931
0
L
560
92
645
332
6,380
5,532
0
3,880
2,500
1,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,115
Gold Earned
66,112
210
Minions Killed
256
0
Camps Cleared
0
1,114,040
Distance Traveled
1,382,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,237
791
88
5
0
320,892
0
W
Pele
13,019
723
33
2
0
277,909
0
W
Nu Wa
12,707
706
85
5
0
281,777
0
L
Arachne
11,127
618
15
1
0
275,297
0
W
Zeus
14,498
805
78
4
0
270,841
0
W
Cupid
12,859
714
50
3
0
275,537
0
L
Anubis
12,085
671
38
2
0
203,599
0
W
Fenrir
13,029
724
10
1
0
276,160
0
L
Nox
13,478
749
69
4
0
272,196
0
L
Artio
8,188
455
0
0
0
42,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role