Player Matchup

Fafnir
Fafnir
DexNicolas203
Fafnir
Level 110
God Stats
5W - 4L
1,545 SR
Queue Stats
188W - 176L
1,514 Elo+
Party 1
Vulcan
Vulcan
Heavi26
Vulcan
Level 157
God Stats
5W - 3L
1,470 SR
Queue Stats
158W - 149L
1,540 Elo+
Party 1
Set
Set
Mercy 517
Set
Level 90
God Stats
66W - 53L
1,582 SR
Queue Stats
111W - 107L
1,499 Elo+
Solo
Cernunnos
Cernunnos
SoliderOne2002
Cernunnos
Level 140
God Stats
4W - 6L
1,445 SR
Queue Stats
382W - 378L
1,472 Elo+
Solo
Jormungandr
Jormungandr
msqs30
Jormungandr
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,500 Elo+
Solo
Team Averages
Level 115
1,508 SR
1,505 Elo+

VS

Team Averages
Level 92
1,598 SR
1,464 Elo+
Xing Tian
Xing Tian
Banananar
Xing Tian
Level 141
God Stats
4W - 4L
1,469 SR
Queue Stats
4W - 8L
1,298 Elo+
Solo
Mercury
Mercury
BigPoohh
Mercury
Level 63
God Stats
8W - 3L
1,831 SR
Queue Stats
66W - 65L
1,493 Elo+
Solo
Anubis
Anubis
CaraDPapa_-
Anubis
Level 38
God Stats
9W - 7L
1,520 SR
Queue Stats
21W - 22L
1,476 Elo+
Solo
Mulan
Mulan
Milamd
Mulan
Level 108
God Stats
12W - 15L
1,563 SR
Queue Stats
405W - 366L
1,508 Elo+
Solo
Neith
Neith
pxistixx
Neith
Level 109
God Stats
8W - 2L
1,608 SR
Queue Stats
184W - 180L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,279
520
8,090
7,569
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Heavi26
Vulcan
13
2 / 1 / 3
7,427
531
8,358
5,479
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 5
7,998
571
6,243
9,530
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
SoliderOne2002
Cernunnos
14
1 / 2 / 3
7,996
571
4,680
9,234
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
msqs30
Jormungandr
14
3 / 1 / 0
8,907
636
9,318
10,773
8,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Banananar
Xing Tian
10
1 / 3 / 2
6,173
441
5,527
13,629
8,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
BigPoohh
Mercury
11
1 / 3 / 0
6,185
442
3,802
9,572
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
1 / 3 / 1
6,715
480
6,049
10,749
4,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
Milamd
Mulan
14
1 / 3 / 0
7,610
544
7,235
12,871
8,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
pxistixx
Neith
11
1 / 2 / 1
6,491
464
5,591
7,627
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Banananar
Xing Tian
1
3
2
0.67
L
Mercury
BigPoohh
Mercury
1
3
0
0.33
L
Anubis
1
3
1
0.5
W
2
1
5
4.5
W
Vulcan
Heavi26
Vulcan
2
1
3
3.5
W
6
0
5
8.5
L
Mulan
Milamd
Mulan
1
3
0
0.33
W
Cernunnos
SoliderOne2002
Cernunnos
1
2
3
1.25
W
Jormungandr
msqs30
Jormungandr
3
1
0
3
L
Neith
pxistixx
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,689
Damage
28,204
42,585
Taken
54,448
26,494
Mitigated
28,202
11,422
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Banananar
Xing Tian
5,527
442
0
1,606
13,629
8,991
0
5,779
7,850
18,362
0
L
Mercury
BigPoohh
Mercury
3,802
1,413
0
483
9,572
3,417
0
2,561
7,011
0
48,584
L
Anubis
6,049
178
361
4,299
10,749
4,617
0
7,037
3,712
55,184
0
W
8,090
1,959
0
2,413
7,569
8,030
0
3,447
4,122
19,050
1,637
W
Vulcan
Heavi26
Vulcan
8,358
411
0
1,186
5,479
1,668
0
3,769
1,710
46,628
409
W
6,243
2,215
0
1,448
9,530
4,774
0
2,466
7,064
0
60,004
L
Mulan
Milamd
Mulan
7,235
1,720
0
3,145
12,871
8,980
0
8,120
4,751
0
60,160
W
Cernunnos
SoliderOne2002
Cernunnos
4,680
2,017
0
3,480
9,234
3,591
935
1,894
7,340
0
63,151
W
Jormungandr
msqs30
Jormungandr
9,318
2,643
0
2,895
10,773
8,431
0
0
10,773
66,749
2,045
L
Neith
pxistixx
Neith
5,591
1,312
0
2,198
7,627
2,197
0
1,625
6,002
0
39,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
33,174
441
Minions Killed
382
0
Camps Cleared
0
1,452,219
Distance Traveled
1,389,723
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,173
441
13
1
0
305,196
3
L
Mercury
6,185
442
82
6
0
324,100
2
L
Anubis
6,715
480
105
8
0
244,689
2
W
Fafnir
7,279
520
26
2
0
300,590
6
W
Vulcan
7,427
531
83
6
0
305,504
2
W
Set
7,998
571
84
6
0
312,992
0
L
Mulan
7,610
544
104
7
0
275,599
0
W
Cernunnos
7,996
571
115
8
0
257,685
0
W
Jormungandr
8,907
636
133
10
0
275,448
0
L
Neith
6,491
464
78
6
0
240,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role