Player Matchup

Aphrodite
Aphrodite
MrWorldwide_Sus
Aphrodite
Level 127
God Stats
3W - 2L
1,617 SR
Queue Stats
71W - 65L
1,480 Elo+
Party 1
Sol
Sol
Source_SaiNt
Sol
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,533 Elo+
Party 1
He Bo
He Bo
risbraathe
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,338 Elo+
Party 1
Team Averages
Level 118
1,539 SR
1,450 Elo+

VS

Team Averages
Level 76
1,766 SR
1,483 Elo+
Medusa
Medusa
Diricen
Medusa
Level 119
God Stats
3W - 1L
1,694 SR
Queue Stats
122W - 104L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
PocketAtom4797
Nu Wa
Level 84
God Stats
272W - 235L
1,571 SR
Queue Stats
462W - 499L
1,460 Elo+
Solo
Chaac
Chaac
platinumHUN
Chaac
Level 24
God Stats
5W - 0L
2,034 SR
Queue Stats
52W - 29L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MrWorldwide_Sus
Aphrodite
14
0 / 4 / 1
7,678
768
3,477
11,250
5,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
1 / 0 / 0
7,731
773
8,261
12,008
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
5
0 / 0 / 0
5,913
591
0
643
119

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Diricen
Medusa
15
4 / 1 / 0
9,299
930
9,187
8,878
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 0 / 3
8,536
854
4,712
3,067
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 0 / 4
8,215
822
8,016
9,746
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Diricen
Medusa
4
1
0
4
L
Aphrodite
MrWorldwide_Sus
Aphrodite
0
4
1
0.13
W
0
0
3
1.5
L
1
0
0
1
W
0
0
4
2
L
He Bo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,738
Damage
21,915
23,901
Taken
21,691
12,669
Mitigated
12,120
10,809
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Diricen
Medusa
9,187
3,672
0
2,854
8,878
2,832
1,988
5,318
2,928
0
43,324
L
Aphrodite
MrWorldwide_Sus
Aphrodite
3,477
452
3,036
4,312
11,250
5,973
0
1,578
8,857
22,835
0
W
4,712
889
0
838
3,067
853
619
1,342
1,635
32,817
0
L
8,261
1,788
0
3,461
12,008
6,577
0
1,904
9,467
41,103
0
W
8,016
368
0
2,377
9,746
8,435
654
3,875
5,334
0
24,784
L
He Bo
0
0
0
0
643
119
0
583
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,322
Gold Earned
26,050
128
Minions Killed
156
0
Camps Cleared
0
352,382
Distance Traveled
601,646
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,299
930
74
7
0
195,604
3
L
Aphrodite
7,678
768
57
6
0
164,933
0
W
Nu Wa
8,536
854
58
6
0
192,006
4
L
Sol
7,731
773
71
7
0
187,449
1
W
Chaac
8,215
822
24
2
0
214,036
0
L
He Bo
5,913
591
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role