Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chxyan
King Arthur
Level 123
God Stats
132W - 131L
1,500 SR
Queue Stats
245W - 236L
1,503 Elo+
Solo
Hachiman
Hachiman
DAVINICX
Hachiman
Level 106
God Stats
60W - 70L
1,453 SR
Queue Stats
541W - 537L
1,451 Elo+
Solo
Athena
Athena
DripViruZ_
Athena
Level 89
God Stats
26W - 19L
1,598 SR
Queue Stats
434W - 451L
1,375 Elo+
Solo
Kukulkan
Kukulkan
str1ker3ureka
Kukulkan
Level 49
God Stats
0W - 2L
1,313 SR
Queue Stats
56W - 81L
1,435 Elo+
Solo
Team Averages
Level 105
1,473 SR
1,453 Elo+

VS

Team Averages
Level 138
1,538 SR
1,450 Elo+
Atlas
Atlas
 
Atlas
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ShelbyEU
Da Ji
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 87L
1,383 Elo+
Solo
Eset
Eset
bobbyaj
Eset
Level 88
God Stats
4W - 6L
1,458 SR
Queue Stats
90W - 108L
1,432 Elo+
Solo
Danzaburou
Danzaburou
l0rgenon
Danzaburou
Level 148
God Stats
10W - 6L
1,580 SR
Queue Stats
186W - 172L
1,505 Elo+
Solo
Bastet
Bastet
newnamegenerator
Bastet
Level 157
God Stats
47W - 30L
1,651 SR
Queue Stats
188W - 182L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 2 / 3
5,680
568
3,402
6,274
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Chxyan
King Arthur
10
0 / 2 / 1
5,685
569
5,192
8,765
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
DAVINICX
Hachiman
9
1 / 4 / 3
4,828
483
5,004
6,907
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
DripViruZ_
Athena
8
0 / 4 / 4
4,921
492
2,147
7,966
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
str1ker3ureka
Kukulkan
11
3 / 2 / 0
6,324
632
4,236
3,791
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 1 / 1
6,510
651
4,656
9,638
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
ShelbyEU
Da Ji
11
5 / 3 / 1
6,110
611
2,800
7,476
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
bobbyaj
Eset
9
1 / 2 / 5
6,006
601
2,892
6,891
3,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
l0rgenon
Danzaburou
12
4 / 1 / 3
6,699
670
8,588
6,629
1,969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
2 / 1 / 1
6,094
609
3,244
6,371
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
14
14
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
3
2.25
W
Atlas
 
Atlas
2
1
1
2.5
L
King Arthur
Chxyan
King Arthur
0
2
1
0.25
L
Hachiman
DAVINICX
Hachiman
1
4
3
0.63
L
Athena
DripViruZ_
Athena
0
4
4
0.5
W
Da Ji
ShelbyEU
Da Ji
5
3
1
1.83
W
Eset
bobbyaj
Eset
1
2
5
1.75
W
Danzaburou
l0rgenon
Danzaburou
4
1
3
5.5
W
2
1
1
2.5
L
Kukulkan
str1ker3ureka
Kukulkan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
22,180
33,703
Taken
37,005
14,827
Mitigated
17,497
11,565
Healing
15,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,402
798
0
3,501
6,274
1,693
0
538
5,700
0
31,770
W
Atlas
 
Atlas
4,656
1,482
0
3,840
9,638
7,432
0
0
9,638
36,027
3,920
L
King Arthur
Chxyan
King Arthur
5,192
352
0
2,429
8,765
5,080
0
3,907
4,260
0
36,785
L
Hachiman
DAVINICX
Hachiman
5,004
2,361
0
1,976
6,907
1,776
0
887
6,020
0
27,092
L
Athena
DripViruZ_
Athena
2,147
524
0
2,442
7,966
5,258
0
1,154
6,812
13,308
0
W
Da Ji
ShelbyEU
Da Ji
2,800
327
0
3,956
7,476
2,308
0
1,222
6,126
0
33,418
W
Eset
bobbyaj
Eset
2,892
439
165
1,603
6,891
3,967
108
1,349
5,460
21,526
0
W
Danzaburou
l0rgenon
Danzaburou
8,588
4,878
0
2,919
6,629
1,969
323
1,755
4,832
0
49,074
W
3,244
728
0
2,967
6,371
1,821
0
1,629
4,566
0
39,468
L
Kukulkan
str1ker3ureka
Kukulkan
4,236
320
0
1,217
3,791
1,020
0
373
3,418
39,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
31,419
293
Minions Killed
309
0
Camps Cleared
0
985,340
Distance Traveled
1,080,636
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,680
568
50
5
0
231,537
2
W
Atlas
6,510
651
75
8
0
203,699
0
L
King Arthur
5,685
569
67
7
0
205,747
0
L
Hachiman
4,828
483
52
5
0
190,580
0
L
Athena
4,921
492
23
2
0
145,003
2
W
Da Ji
6,110
611
62
6
0
241,840
0
W
Eset
6,006
601
25
3
0
193,642
4
W
Danzaburou
6,699
670
79
8
0
219,098
2
W
Bastet
6,094
609
68
7
0
222,357
1
L
Kukulkan
6,324
632
101
10
0
212,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role