Player Matchup

Anhur
Anhur
Gold I
MiKeNn
Anhur
Gold I
Level 89
God Stats
10W - 9L
1,514 SR
Queue Stats
84W - 93L
1,458 MMR
Party 1
Aphrodite
Aphrodite
Platinum V
Nysra
Aphrodite
Platinum V
Level 167
God Stats
24W - 28L
1,540 SR
Queue Stats
212W - 251L
1,549 MMR
Party 1
Nike
Nike
Gold II
ReallyRellTv
Nike
Gold II
Level 116
God Stats
27W - 41L
1,437 SR
Queue Stats
173W - 184L
1,598 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,497 SR
1,535 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 196
1,613 SR
1,492 MMR
Medusa
Medusa
Platinum V
DoriDoe
Medusa
Platinum V
Level 206
God Stats
13W - 7L
1,704 SR
Queue Stats
267W - 265L
1,399 MMR
Party 2
Discordia
Discordia
Gold I
KissMyKappa
Discordia
Gold I
Level 224
God Stats
3W - 4L
1,723 SR
Queue Stats
144W - 115L
1,616 MMR
Party 2
Xing Tian
Xing Tian
Gold III
RossTheBoss907
Xing Tian
Gold III
Level 159
God Stats
1W - 4L
1,411 SR
Queue Stats
92W - 100L
1,460 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MiKeNn
Anhur
18
4 / 3 / 6
11,479
883
7,784
14,411
4,815
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Nysra
Aphrodite
18
3 / 0 / 7
11,370
875
9,457
13,303
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 5
10,957
843
8,831
12,957
11,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ne ZhaCthulhuThothKuzenboAchilles

VS

Bans
FafnirCharybdisXbalanqueMartichorasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DoriDoe
Medusa
15
3 / 7 / 1
10,010
770
7,448
12,766
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
KissMyKappa
Discordia
18
2 / 2 / 3
10,716
824
16,262
6,900
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
RossTheBoss907
Xing Tian
17
0 / 2 / 5
9,773
752
4,637
12,482
13,653
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
5
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
DoriDoe
Medusa
3
7
1
0.5
L
Discordia
KissMyKappa
Discordia
2
2
3
1.75
W
Anhur
MiKeNn
Anhur
4
3
6
2.33
W
Aphrodite
Nysra
Aphrodite
3
0
7
6.5
W
4
2
5
3.25
L
Xing Tian
RossTheBoss907
Xing Tian
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,072
Damage
28,347
40,671
Taken
32,148
21,241
Mitigated
19,690
22,884
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DoriDoe
Medusa
7,448
2,883
0
1,386
12,766
3,959
158
3,285
9,188
0
37,794
L
Discordia
KissMyKappa
Discordia
16,262
302
0
500
6,900
2,078
62
2,171
4,583
48,423
0
W
Anhur
MiKeNn
Anhur
7,784
4,534
0
2,132
14,411
4,815
1,691
8,201
5,363
0
48,947
W
Aphrodite
Nysra
Aphrodite
9,457
330
6,761
9,839
13,303
5,121
1,027
6,352
6,147
34,816
557
W
8,831
390
0
4,152
12,957
11,305
851
3,626
8,787
373
34,449
L
Xing Tian
RossTheBoss907
Xing Tian
4,637
57
0
1,315
12,482
13,653
48
3,372
8,713
22,712
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
30,499
164
Minions Killed
173
0
Camps Cleared
0
783,878
Distance Traveled
728,181
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,010
770
54
4
0
228,156
2
L
Discordia
10,716
824
95
7
0
256,297
0
W
Anhur
11,479
883
61
5
0
244,031
1
W
Aphrodite
11,370
875
69
5
0
250,408
0
W
Nike
10,957
843
34
3
0
289,439
1
L
Xing Tian
9,773
752
24
2
0
243,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role