Player Matchup

Mulan
Mulan
Gold II
DIRtyD_FROmdA91O
Mulan
Gold II
Level 158
God Stats
10W - 8L
1,512 SR
Queue Stats
247W - 253L
1,567 MMR
Party 1
Charybdis
Charybdis
Silver I
ISmokeBuddd23
Charybdis
Silver I
Level 82
God Stats
20W - 19L
1,549 SR
Queue Stats
43W - 54L
1,153 MMR
Party 1
Ares
Ares
Silver I
JermaineLettuce
Ares
Silver I
Level 71
God Stats
4W - 0L
1,888 SR
Queue Stats
200W - 212L
1,320 MMR
Solo
Agni
Agni
Gold II
Quclisallean
Agni
Gold II
Level 65
God Stats
6W - 0L
1,891 SR
Queue Stats
87W - 88L
1,575 MMR
Solo
Ravana
Ravana
Gold III
fooxxiic
Ravana
Gold III
Level 158
God Stats
6W - 10L
1,379 SR
Queue Stats
143W - 144L
1,394 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,644 SR
1,402 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,506 SR
1,438 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
EmperorsArmorPlz
Guan Yu
Gold V
Level 58
God Stats
1W - 2L
1,431 SR
Queue Stats
4W - 5L
1,600 MMR
Solo
Scylla
Scylla
Gold V
ImperatriceNoth
Scylla
Gold V
Level 197
God Stats
203W - 223L
1,587 SR
Queue Stats
601W - 630L
1,361 MMR
Solo
Arachne
Arachne
Gold IV
foxwarrior112
Arachne
Gold IV
Level 153
God Stats
70W - 97L
1,503 SR
Queue Stats
1,081W - 1,100L
1,401 MMR
Solo
Neith
Neith
Gold V
ySkyPerzZ
Neith
Gold V
Level 176
God Stats
26W - 29L
1,510 SR
Queue Stats
285W - 289L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,382
645
8,407
11,563
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
ISmokeBuddd23
Charybdis
14
0 / 1 / 2
7,535
580
4,669
7,669
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 2 / 4
7,299
561
3,934
11,095
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 1 / 5
8,065
620
6,897
7,359
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
fooxxiic
Ravana
14
8 / 0 / 9
8,234
633
12,627
6,366
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AmaterasuNu WaVulcanLoki

VS

Bans
JanusBastetThanatosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 5 / 1
5,688
438
3,768
13,285
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
6,776
521
6,810
14,266
12,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 3 / 0
6,059
466
2,667
5,562
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
8
1 / 5 / 2
5,282
406
3,245
9,726
2,351
Neith
ySkyPerzZ
Neith
12
0 / 4 / 3
6,489
499
6,229
8,632
2,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
21
Kills
6
6
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
1
0.5
W
3
2
2
2
L
2
4
0
0.5
W
Charybdis
ISmokeBuddd23
Charybdis
0
1
2
1
L
1
3
0
0.33
W
5
2
4
3.5
W
5
1
5
7.5
W
Ravana
fooxxiic
Ravana
8
0
9
12.5
L
Arachne
1
5
2
0.4
L
Neith
ySkyPerzZ
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,534
Damage
22,719
44,052
Taken
51,471
23,095
Mitigated
27,263
15,238
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,768
596
0
1,867
13,285
8,252
0
3,131
10,117
21,173
0
W
8,407
1,371
0
4,866
11,563
8,394
0
33
11,530
0
60,245
L
6,810
1,227
96
6,422
14,266
12,601
0
0
13,546
0
49,835
W
Charybdis
ISmokeBuddd23
Charybdis
4,669
2,551
0
3,892
7,669
2,406
861
966
6,703
0
65,744
L
2,667
242
0
840
5,562
1,486
0
2,460
3,102
35,910
0
W
3,934
508
0
1,400
11,095
7,934
0
1,501
9,594
34,560
806
W
6,897
214
0
1,314
7,359
2,186
370
2,721
4,638
46,549
460
W
Ravana
fooxxiic
Ravana
12,627
4,486
0
3,766
6,366
2,175
297
1,436
4,930
0
61,212
L
Arachne
3,245
2,564
0
2,466
9,726
2,351
0
3,658
6,068
0
24,832
L
Neith
ySkyPerzZ
Neith
6,229
1,487
0
1,800
8,632
2,573
0
1,486
7,146
0
51,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
30,294
444
Minions Killed
323
0
Camps Cleared
0
1,297,388
Distance Traveled
1,228,278
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,688
438
27
2
0
264,273
0
W
Mulan
8,382
645
89
7
0
242,202
0
L
Guan Yu
6,776
521
84
6
0
253,264
0
W
Charybdis
7,535
580
120
9
0
245,087
1
L
Scylla
6,059
466
73
6
0
236,083
1
W
Ares
7,299
561
44
3
0
243,797
0
W
Agni
8,065
620
90
7
0
271,044
4
W
Ravana
8,234
633
101
8
0
295,258
3
L
Arachne
5,282
406
48
4
0
241,561
3
L
Neith
6,489
499
91
7
0
233,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role