Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ArtisianRed
Erlang Shen
Level 158
God Stats
1W - 2L
1,564 SR
Queue Stats
15W - 27L
1,345 Elo+
Party 1
Thor
Thor
MATHIEL4
Thor
Level 126
God Stats
6W - 3L
1,524 SR
Queue Stats
203W - 228L
1,459 Elo+
Solo
Khepri
Khepri
Spankalicious17
Khepri
Level 148
God Stats
0W - 1L
1,464 SR
Queue Stats
124W - 134L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
temp-8187357
Aphrodite
Level 117
God Stats
65W - 53L
1,655 SR
Queue Stats
175W - 169L
1,550 Elo+
Solo
Team Averages
Level 135
1,541 SR
1,461 Elo+

VS

Team Averages
Level 128
1,520 SR
1,473 Elo+
Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GRIZZLY775923
Jormungandr
Level 104
God Stats
11W - 9L
1,389 SR
Queue Stats
89W - 104L
1,408 Elo+
Party 2
Nike
Nike
OMNI DOES IT
Nike
Level 158
God Stats
8W - 3L
1,696 SR
Queue Stats
127W - 98L
1,553 Elo+
Solo
Hera
Hera
bEEEgBlessed
Hera
Level 145
God Stats
2W - 3L
1,412 SR
Queue Stats
293W - 315L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
bobmarly1066
Gilgamesh
Level 155
God Stats
16W - 10L
1,604 SR
Queue Stats
380W - 396L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 1
5,987
998
4,326
4,823
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
ArtisianRed
Erlang Shen
11
2 / 4 / 1
6,129
1,022
5,085
8,823
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
7
0 / 0 / 0
3,447
575
0
0
0
10
0 / 2 / 2
5,764
961
2,323
9,871
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
temp-8187357
Aphrodite
11
0 / 1 / 0
5,593
932
4,653
3,658
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 1
6,451
1,075
7,907
5,358
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
GRIZZLY775923
Jormungandr
11
1 / 0 / 3
5,969
995
2,503
5,653
4,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 5
6,028
1,005
3,617
4,648
2,426
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
1 / 0 / 1
5,954
992
905
2,815
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
bobmarly1066
Gilgamesh
11
1 / 1 / 5
5,961
994
5,894
5,287
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
7
7
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Sol
 
Sol
3
1
1
3.5
L
Erlang Shen
ArtisianRed
Erlang Shen
2
4
1
0.63
W
Jormungandr
GRIZZLY775923
Jormungandr
1
0
3
2.5
L
Thor
0
0
0
0
W
1
1
5
3.5
L
0
2
2
0.5
W
1
0
1
1.5
W
Gilgamesh
bobmarly1066
Gilgamesh
1
1
5
3.5
L
Aphrodite
temp-8187357
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,387
Damage
20,826
27,175
Taken
23,761
13,230
Mitigated
13,027
9,372
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,326
1,588
0
1,796
4,823
1,626
0
1,643
2,980
0
14,080
W
Sol
 
Sol
7,907
3,614
0
970
5,358
1,602
906
1,252
4,002
18,584
2,529
L
Erlang Shen
ArtisianRed
Erlang Shen
5,085
2,221
0
2,113
8,823
4,983
0
3,676
5,072
0
13,463
W
Jormungandr
GRIZZLY775923
Jormungandr
2,503
735
0
286
5,653
4,722
610
1,747
3,729
11,807
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
3,617
435
522
926
4,648
2,426
104
1,216
3,365
0
9,627
L
2,323
408
0
1,979
9,871
5,115
0
4,811
4,899
7,166
0
W
905
325
0
1,112
2,815
963
16
667
2,111
11,487
0
W
Gilgamesh
bobmarly1066
Gilgamesh
5,894
1,522
0
816
5,287
3,314
240
2,094
3,053
0
11,982
L
Aphrodite
temp-8187357
Aphrodite
4,653
352
1,345
2,139
3,658
1,506
0
805
2,824
17,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
30,363
86
Minions Killed
132
0
Camps Cleared
0
505,370
Distance Traveled
603,494
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,987
998
23
4
0
130,142
0
W
Sol
6,451
1,075
37
6
0
136,312
0
L
Erlang Shen
6,129
1,022
22
4
0
117,745
2
W
Jormungandr
5,969
995
25
4
0
113,856
3
L
Thor
3,447
575
0
0
0
0
0
W
Nike
6,028
1,005
22
4
0
120,129
0
L
Khepri
5,764
961
7
1
0
120,223
0
W
Hera
5,954
992
32
5
0
95,008
0
W
Gilgamesh
5,961
994
16
3
0
138,189
0
L
Aphrodite
5,593
932
34
6
0
137,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role