Player Matchup

Xbalanque
Xbalanque
Aranthur
Xbalanque
Level 153
God Stats
9W - 4L
1,657 SR
Queue Stats
688W - 269L
1,712 Elo+
Solo
Geb
Geb
Goonie32
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 124L
1,575 Elo+
Party 2
Fafnir
Fafnir
Hexx21
Fafnir
Level 116
God Stats
2W - 2L
1,616 SR
Queue Stats
52W - 49L
1,512 Elo+
Solo
Merlin
Merlin
MANderson023
Merlin
Level 120
God Stats
10W - 6L
1,533 SR
Queue Stats
265W - 228L
1,549 Elo+
Party 2
Martichoras
Martichoras
TRUE x ORANGE
Martichoras
Level 148
God Stats
2W - 1L
1,491 SR
Queue Stats
222W - 219L
1,481 Elo+
Solo
Team Averages
Level 125
1,559 SR
1,566 Elo+

VS

Team Averages
Level 119
1,646 SR
1,548 Elo+
Xbalanque
Xbalanque
ArcaneOfCannon
Xbalanque
Level 124
God Stats
1W - 1L
1,741 SR
Queue Stats
76W - 74L
1,534 Elo+
Party 1
Surtr
Surtr
LilHunters3
Surtr
Level 149
God Stats
2W - 2L
1,642 SR
Queue Stats
324W - 312L
1,565 Elo+
Party 3
He Bo
He Bo
PlainWhiteRice
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,543 Elo+
Party 1
Raijin
Raijin
Th3Archivi5t
Raijin
Level 113
God Stats
4W - 2L
1,774 SR
Queue Stats
122W - 110L
1,546 Elo+
Party 3
Ymir
Ymir
Tnasty68
Ymir
Level 94
God Stats
3W - 4L
1,574 SR
Queue Stats
132W - 137L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aranthur
Xbalanque
17
10 / 3 / 15
10,243
1,024
17,350
11,405
5,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 4 / 17
8,967
897
6,452
14,304
15,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Hexx21
Fafnir
17
6 / 2 / 21
10,164
1,016
8,906
11,189
15,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
13
3 / 2 / 13
8,205
821
6,025
4,822
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
TRUE x ORANGE
Martichoras
16
10 / 1 / 15
10,038
1,004
13,835
7,459
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArcaneOfCannon
Xbalanque
12
1 / 5 / 3
7,621
762
8,414
8,194
2,979
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 8 / 4
7,302
730
8,847
16,546
17,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 5 / 4
7,828
783
6,450
9,279
3,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
14
2 / 7 / 5
8,577
858
9,284
10,073
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
2 / 6 / 3
8,297
830
5,189
14,989
12,984
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
28
31
Kills
9
12
Deaths
31
81
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Aranthur
Xbalanque
10
3
15
5.83
L
Xbalanque
ArcaneOfCannon
Xbalanque
1
5
3
0.5
W
2
4
17
2.63
W
Fafnir
Hexx21
Fafnir
6
2
21
8.25
L
2
8
4
0.5
W
Merlin
3
2
13
4.75
L
2
5
4
0.8
W
Martichoras
TRUE x ORANGE
Martichoras
10
1
15
17.5
L
Raijin
2
7
5
0.64
L
Ymir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,568
Damage
38,184
49,179
Taken
59,081
41,062
Mitigated
40,864
20,934
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Aranthur
Xbalanque
17,350
11,019
284
4,035
11,405
5,196
3,614
4,723
6,682
0
34,339
L
Xbalanque
ArcaneOfCannon
Xbalanque
8,414
5,227
168
1,146
8,194
2,979
539
2,704
5,329
0
17,606
W
6,452
414
3,487
3,456
14,304
15,278
534
5,466
8,838
13,551
0
W
Fafnir
Hexx21
Fafnir
8,906
2,284
915
4,897
11,189
15,417
593
5,068
6,121
16,091
387
L
8,847
1,499
429
1,477
16,546
17,939
0
6,417
9,827
4,912
9,603
W
Merlin
6,025
250
0
0
4,822
2,059
1,137
2,770
2,052
22,070
0
L
6,450
90
538
2,085
9,279
3,122
0
4,265
4,864
16,152
0
W
Martichoras
TRUE x ORANGE
Martichoras
13,835
1,641
1,710
2,150
7,459
3,112
1,621
5,303
2,156
0
27,506
L
Raijin
9,284
803
543
1,743
10,073
3,840
0
1,786
8,243
20,855
159
L
Ymir
5,189
202
206
1,511
14,989
12,984
0
5,192
9,632
10,342
595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,617
Gold Earned
39,625
129
Minions Killed
83
0
Camps Cleared
0
875,755
Distance Traveled
768,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,243
1,024
43
4
0
165,407
0
L
Xbalanque
7,621
762
18
2
0
165,392
0
W
Geb
8,967
897
11
1
0
174,156
0
W
Fafnir
10,164
1,016
15
2
0
181,854
0
L
Surtr
7,302
730
4
0
0
151,400
0
W
Merlin
8,205
821
30
3
0
172,234
0
L
He Bo
7,828
783
22
2
0
159,605
0
W
Martichoras
10,038
1,004
30
3
0
182,104
0
L
Raijin
8,577
858
32
3
0
143,633
0
L
Ymir
8,297
830
7
1
0
148,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role